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War Chieftain

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Looking for the rank Jiralhanae Chieftain or Chieftain of the Jiralhanae, the rulers of the Jiralhanae?
Jiralhanae War Chieftain
Species and equipment information
Species

Jiralhanae

Weapons
Equipment
Political and military information
Mission types

Various

Role

Pack Commanders

Affiliation

Covenant, then Covenant Loyalists

  [Source]

War Chieftains[1] are one of the highest Jiralhanae rank that seem higher than a regular Chieftain. The rank is featured in Halo 3, with War Chieftains playing a significant role in the Covenant's occupation of Earth and defense on the Ark. It is observed that most War Chieftains carry powerful ranged weapons, rather than Gravity Hammers. Although in Halo 3: ODST, War Chieftains can wield Hammers, making them some of the most powerful units in the game, due to having increased armor resistance (More then regulars), and a Gravity Hammer.

Contents

[edit] Role

War Chieftains seem to be higher in rank than regular Chieftains[2] and are responsible for commanding much larger packs than even a Chieftain. Despite being higher in rank than normal Chieftains, War Chieftains are more often seen guarding a small outpost. They are also common commanders of Scarab tanks, and always select a crew of only Brutes,[3] rather than being warlords of the packs. War Chieftains are believed to be the equivalent of a Sangheili Zealot.

War Chieftains should not be confused with the Chieftain of the Jiralhanae, though the Chieftain of the Jiralhanae likely also holds the rank of War Chieftain. The Chieftain of the Jiralhanae is the leader of the entire Brute race, or at least, every one in service of the Covenant.

[edit] Appearance

Instead of the lucid red-clad armor of a Chieftain, a War Chieftain wears a similar suit in golden bronze, with equally powerful shields. Their head crests are also more ornate, with a large forehead spike featuring a split "V" shape with jagged spikes lining the edges and a smaller "V" further forward on the helmet. This makes the War Chieftains more recognizable in battle, and intimidates enemies, so they know who they are facing.

[edit] Tactics

War Chieftains usually carry Plasma Cannons or Fuel Rod Guns into battle and Spikers as sidearms, striking their enemies from afar while their subordinates close and engage. This gives them considerable ability to suppress their enemies, allowing their own forces to move freely. In close, they will often deploy a Power Drain to eliminate the player's shields or throw a Flare to blind their opponents, and can use their weapons to devastating effect. War Chieftains are the only NPC in Halo 3 (also the Arbiter in Halo 3 single player) that can melee while still holding a Plasma Cannon without dropping it. There also have been some instances where the Chieftain goes berserk in which it can leap great distances and kill an enemy with a single blow.

It is advised that the player use long-range weapons against a War Chieftain, such as the Battle Rifle or Sniper Rifle, using cover effectively and firing highly accurate shots to knock their helmet off. If you manage to get up close to a chieftain, meleeing it will prevent it from firing long enough for you to kill it with melee attacks. It's also possible to kill one quickly by meleeing it, stunning it momentarily, and then circling for an assassination. Incendiary Grenades, along with sticking Plasma Grenades or Spike Grenades if you are close enough, are a good way to kill a War Chieftain, although on Legendary the Incendiary Grenade and Spike Grenade is not a guaranteed one hit kill, especially as their armor prevents the Spike and Plasma grenades from sticking. However, if you follow up with a headshot using an accurate weapon or a quick melee, that will usually take them down.

[edit] Trivia

  • In Halo 3, War Chieftains are known to go berserk when a Power Drain is next to them. Play with one long enough and it will turn right back to normal.
  • It is believed that in Contact Harvest, Maccabeus, and later Tartarus, wore this armor. It signified a higher rank than the red and black armor of a regular Chieftain in Halo 3, which Tartarus wore prior to killing Maccabeus and becoming the Chieftain of the Jiralhanae. It's also possible that Tartarus's red armor was the Halo Wars variant.
  • In the Halo 3 Official Guide, it shows a War Chieftain holding a Gravity Hammer, though they never actually use one in the game.
  • They will never shoot up close with a Fuel Rod Gun to avoid splash damage, so it is useful to use a Gravity Hammer or an Energy Sword against them, but try to avoid staying close for long, because it probably won't be a one hit kill and he might melee you.
  • In the video Et Tu Brute?, A War Chieftain is seen with a Halo 2 portable plasma cannon. This is probably because the Halo 3 plasma cannon had not been developed yet.
  • When playing Firefight in Halo 3: ODST on the map Rally Point, War Chieftains can be seen wielding Gravity Hammers.
  • On Tsavo Highway, it is possible to disarm a war chieftain by getting him to board your warthog, after he is disarmed he will charge at you and continuously melee you.
  • The picture of the War Chieftain provided for the Bestiarum is actually a picture of one of the Brutes that were seen in Halo 3's early stages of development that were scrapped and redesigned.

[edit] Gallery

[edit] Sources

  1. http://www.spawn.com/toys/product.aspx?product=3652
  2. Halo: Contact Harvest, page 245
  3. Halo 3, The Covenant
Jiralhanae Military Ranks
Chieftains Regular ChieftainWar ChieftainChieftain of the Jiralhanae
Captains CaptainCaptain MajorCaptain Ultra
Specialists StalkerJump PackBodyguard
Infantry MinorMajorUltra
Other Honor Guardsman
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