Halo Nation


Evolution of Graphics

Wilc0 September 8, 2013 User blog:Wilc0
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Evolution of Graphics

Next year marks the 10th anniversary of Halo 2, we know that Microsoft/343i are talking about Halo 2 Anniversary, but we'll see. The most incredible thing for me is how much Halo has changed while it remained the same.

John-117 comparison

You can see how much the characters have changed over time, each time a little adjustment from the artist who worked on it. It is hard to believe that a game like Halo 3, which looks pretty crappy (especially) compared to today's standards, is made and played on the very same console as the graphics of Halo 4. Most of you won't have the first generation Xbox 360's though, but I do. This means that Halo 4 was technically possible from the launch of the Xbox 360 back in 2005, and this makes me wonder why this wasn't possible then? I haven't got a clue how gaming development actually works, so I expect that is was more of a software issue than a hardware one.

Graphics comparison

If you would buy a first-generation Xbox which has never been connected to Xbox LIVE, you would spend your first day updating all the software. But what if you didn't? What if you buy a console like that, don't plug it into the internet and just start-up Halo 4. I am really interested what would happen, would the console not recognize the disc as being an Xbox 360 disc, would it try to load and miserably fail or would it run as you would expect from any other console? The last option seems the most unlikely, I believe it won't recognize the disc. The computing language may have evolved over time to such an extent that it would be like taking an Englishman with a thick Cockney accent and let him talk to an American with a strong Texanian accent. Surely both are the English language, and particular the south-USA accents derived from old English, but I don't think they would have some kind of intelligent conversation.

But is this the same as with the Xbox 360 (or any console for that matter). Are the games near the end of a life-cycle always better than the one's that are in the beginning? I'll compare it to the PlayStation 2's life cycle, which is still alive and kicking. One of the first games on here was Ridge Racer V, while FIFA 13 was obviously very recent with a gap of 12 years (2000-2012).

Comparison PS2 cycle

These two games came out on the very same console, which both never were updated after release. In this case I cannot understand why the first games look so radically different from the last games, they both have the same infrastructure. Since I don't know the first thing about gaming development, there is no point in talking about it, I am sure it has his reasons.

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