For nostalgia's sakes, I've been playing Halo 3 for the past few days, and I decided to act like the Chief. Well, during the Assault on the Citadel on the level The Covenant, the Chief realized that the Scorpion is too slow to reach Citadel if he were to stop Truth. So, he rode on the one of the Hornets instead. The Hornet's pilot took control of the aircraft, and aimed for the Citadel's door, when suddenly, two Scarabs drop from the sky!


Whoop-dee-do. Two spiders. Big deal.

Now, usually, a player would fly around the Scarab and shoot at its back. Well, when I played, I discovered that not only does the Hornet drops you off on one of the Scarabs, it also picks you back up when you destruct the Scarab's core:

The Hornet flies steadily over one of the Scarab, and this is your chance to drop off and board the Scarab. Playing on Heroic, I find the Brutes onboard the Scarab throwing out a Power Drain every so often. The Hornet would then fall on to the Scarab, and probably explode. However, sometimes the pilot stayed away from the Scarab... and get shot down by the other Scarab. Or, the pilot might get lucky, and survives until you blew up the Scarab's core! The Hornet would then hover near the Scarab so you can back onboard. Once you get back up on the Hornet, the pilot, ignoring the pretty explosion from the first Scarab, would fly you to the other Scarab.

Citadel Battle

If I were one of those Brutes, I would be asking for extraction.

Sometimes, I failed to land on the Scarab, and found myself face to face with a Scarab, a few Ghosts and a Prowler. All I have is an Assault rifle and a Battle rifle (being Chiefy). The Gauss Hog might help, but I wanted to challenge myself. So, I boarded a Ghost and boosted it through the slope infront of the Scarab, and destruct the core. The Hornet, if still alive, will not come pick me up, since the pilot see that I have my own way to escape.

But, if I stick the landing when jumping to the second Scarab, things get slightly easier. I dispatched the Brutes onboard with ease, but after playing through it a few times (by reverting to last checkpoint), I realized that the Hornet doesn't last long after I boarded the second Scarab. The Hornet would be killed by the Scarab's secondary cannon, or shot down by a Banshee. After destroying the core, I would jump off and run away or grab a Ghost.

Scarab explodes

"Kill the stragglers!"

This Scarab encounter is one of the many sandbox opportunities Bungie gave us in the Halo series, and I think we should respect that by trying it any possible way. Heck, grab a Gravity lift and board the Scarab.

S331 15:21, January 4, 2012 (UTC)

PS This was actually mentioned by the AscendentJustice guys. But then I don't think much people know about this, so I wanted to share it.