As the Halo franchise has evolved over the years, the characters models have followed suit. This is especially apparent in two stages; the first being Halo Reach, and the second with the newest release of Halo 4; bringing an entirely new spin on what the characters should look and feel like as a whole. Despite these changes, I actually haven't heard much discussion from the Halo community on what their preference exactly is on this subject. Does the majority actually like the changes being applied, or does it secretly have a negative reaction to this change but haven't found the opportunity to state it? What are your thoughts?
Using myself as an example; I find that 343 has, in fact, lowered my interest with the covenant character models in particular. Just focusing on the Elites, it can be observed that they look less "alien" than in the previous titles, wearing a less flashy, high-tech armor that barely stands out from the rest of their body at a distance. What's worse is that the armor itself now covers less of their bodies, making them appear more primitive than before; especially since the sleek black suit they once wore beneath their armor has now been decidedly scraped from their designs altogether.
With the Spartans on the other hand, I like the updates made to the Helmets, enjoying the greater variety of models supplied with a more vast multitude of visor colors. Unfortunately the armor itself (by my standards) is poorly designed, possessing little variation between individual armor types and lacking the sense of weight the older models once boasted. It's safe to say that the new Spartans actually look more alien than the Covenant itself.
Anyhow, that's just my preference, at what time in the franchise do you think had the best character designs for each faction?