Halo Nation

Type-27 Responsive Holographic Form Emulator

9,727pages on
this wiki
Add New Page
Add New Page Talk0


Help This article is in need of more images and/or better quality pictures in order to achieve a higher status. You can help Halo Nation by uploading better images on this page.

“The Spartans were using hologram decoys and confusing the hell outta those Grunts. Never seen anything so funny.”
— Lieutenant Elizabeth Kwan[1]

The Type-27 Responsive Holographic Form Emulator, also known as the Holographic Decoy or Hologram, is an Armor Ability featured in Halo: Reach, Halo 4, and Halo: Spartan Assault. It generates a holographic copy of the user's physical form and moves in a direction or to a point specified by the user.[2]

Halo: Reach / Halo 4Edit


  • Holograms can be used to cause opponents to waste ammo.
  • Holograms can be used to cause opponents to expose their locations, weapons, or abilities.
  • Holograms can be used to distract opponents.


  • There are many ways to indentify a hologram from a real player:
    • If a hologram takes damage, it will flicker.
    • A hologram has no shadow, no secondary weapon, no Armor Ability on its back, and no Gamertag above its head.
    • In Halo: Reach, a hologram will blink in the Sniper Rifle's night vision screen, the Spartan Laser's small viewscreen, the Focus Rifle's vertical viewscreen, the Revenant's driver-side monitor, and the Gauss and Rocket Warthogs' targeting screens.
  • In Halo: Reach, Holograms sometimes expose themselves by flickering on their own. This was removed in Halo 4.


  • In Halo 4, if a hologram is directed to stand over a dead body, it will teabag the dead player.




  1. Halo: Spartan Assault, Random Pre-Game Quote
  2. Halo Waypoint - Hologram

Also on Fandom

Random Wiki