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The Brute Chopper is a heavily-armored, dual-wheeled assault vehicle, kept aloft by a gravity array under the seat at the rear and a massive double wheel in the front (which supports the vehicle's balance by its axis of gravity). The Chopper is best described as an "anti-anything" vehicle. Its powerful 35mm auto-cannons can take down most light ground vehicles with ease, and the large blades on the front can instantly destroy any light armored vehicle by ramming into it.
It is sometimes used in conjunction with a Ghost, due to the Chopper's superior firepower and the Ghost's superior maneuverability. The Type-25 RAV was rarely used before the Great Schism, as the Jiralhanae were not actively deployed on most battlefields. With the Jiralhanae's resurgence onto the battle lines as replacements for the Sangheili, their species' vehicles became more prevalent.
The very first choppers were built by an engineer named Lighter Than Some, as a misguided peace offering towards the human population of Harvest. Ironically, the pacifistic Huragok built them in imitation of the colonists' mechanized JOTUN plows, intending them to be used in the same way as their human-made counterparts, using parts from a Covenant dropship damaged when he and the Unggoy Dadab were brought aboard and two of the troop bays trapezoidal support ribs each. However, when he presented the four prototypes to the crew of the Rapid Conversion, a young Captain Tartarus misinterpreted the claim "for the aliens" to be for use against the humans. Having feared that Chieftain Maccabeus would kill him for the Huragok's actions, Dadab, the only one who could communicate with Lighter Than Some, went along with the misconception, utilizing them as vehicles of war. The Jiralhanae customized these prototypes by mounting pairs of Spikers to their bodies. As time progressed, the armament mounted on the vehicle was replaced with two pairs of powerful 35mm autocannons crudely welded to the front with wires leading to the handles so the drivers could fire as they drove, and the replacement of blades with grinding wheels.
The Type-25 Rapid Assault Vehicle is a heavily armored vehicle, though it is surprisingly fast. Its primary assets lay in its capability to temporarily accelerate to twice its speed through rocket thrusters and its armament.
In the prow is a massively swelled cyclical engine array, which appears to be the source of the vehicle's power. Directly connected to it at the back is a small, exposed cockpit that provides the rider little protection from combat fire. The only defense is offered by the sheer bulk of the wheels, which are large enough to protect a pilot from frontal fire. The engine is also fitted with a ramming targe, allowing the pilot to shred anyone in its path. The blades on the wheel are strong enough to take down and cut through any vehicle with the boost except large ones like the Wraith, Scorpion tank, and Elephant. Even if it does not destroy the vehicle, a boosted impact may inflict severe damage to the target.
When activated, the vehicle moves around by the use of two massive wheels on the front of the vehicle. To turn, the whole frontal portion of the vehicle rotates to the left or right. However, the pilot's seat is kept aloft by anti-gravity technology similar to that of the Ghost. The anti-gravity technology makes the Chopper difficult to be flipped by anything, as the wheels turn instantly when they are on their sides, which keep the driver afloat with the thrusters in the rear.
The autocannons can damage all but the most heavily armored vehicles with relative ease, its powerful impact sending targets reeling. It is similarly effective against enemy infantry, killing more fragile enemies, such as Yanme'e with a single shot.
The Chopper's heavily armored chassis and boost allow it to destroy small or medium-sized vehicles (including other Choppers) through ramming them. However, ramming another Chopper head-on risks destroying both vehicles. With proper skill, it is possible to destroy Banshees and Hornets while in the air. It is a misconception that the Chopper would have any difficulties in performing sharp turns as it is the fastest vehicle to execute such a maneuver; this makes getting behind a Chopper a very difficult task.
Choppers can fit through many doors; on the the Ark, the Chopper can be taken through to the end of the level, making many of the battles significantly easier.
Choppers lack the ability to strafe; they can only turn while moving forward or backward. Other factors, like a wide turn radius add to their overall relative lack of maneuverability, as compared with Ghosts and even Warthogs, among others. The rounds of the cannons fly at a relatively slow velocity and have a tendency to arc; at longer ranges it is necessary to lead targets and aim high to compensate. The auto-cannons shoot nearly straight out of the front of the vehicle, so it can become difficult to destroy more maneuverable vehicle targets or fast moving opponents. Chopper drivers are extremely vulnerable from the back, which offers almost no shielding from enemy fire. The lack of maneuverability and low speed make the Chopper a hard vehicle to drive for inexperienced players. The boost function on a Chopper is also limited in the amount of time it can be used, and requires a rest period before it can be used again. Lastly, the Chopper has a very slow reverse speed, making it difficult to retreat.
A disadvantage which does not appear in-game is the vehicle's travel range. The Chopper can drive a total of 271 km (169 miles) before it needs to refuel, which is just over a third of the range of the Warthog and Scorpion, and close to a quarter the range of a Ghost.
- A good tactic to use against an oncoming Chopper, be it in multiplayer OR campaign, is to slightly damage it, and then lob a grenade into the space between the front wheel. A carefully placed Plasma/Spike grenade (or a few, depending on how damaged the Chopper is) can easily kill the driver and the vehicle.
- As in all vehicular engagements in Halo 3, going bumper to bumper against a Chopper is not to be taken lightly. The heavy guns on this vehicle will rip through all light-armored vehicles with ease. On higher difficulties, the Chopper's cannon will kill Marine passengers very quickly. Therefore, your best bet in nearly any light vehicle is to stay behind or beside it since the Warthog and Prowler turrets can turn 360 degrees and all angles.
- If you are playing on a mission like Tsavo Highway, where there are multiple Choppers, you get in one and if you boost at the right time while one is boosting at you, you can "splatter" it and not be harmed.
- Near the middle of the level "The Ark", just before the area with the Anti-Air Wraiths, there is a short tunnel the player goes through to get to the AA Wraith area. If the player is using a Chopper, and stalls before exiting the tunnel, they have an excellent vantage point of the next area, which contains a regular Wraith and two Covenant lookout posts. If the player sustains fire on the Wraith from that vantage point, even on Legendary, it will destroy the Wraith, making that area easier. It can also be used to destroy the lookout posts.
- Since it has a decent agility, it should be fairly easy to get splatters with when playing online. It is also near impossible to flip a Chopper, so you should rarely be flipped upside down, even while taking hard corners.
- As intimidating as the Chopper's massive bulk is, it is actually a fairly narrow vehicle. This allows the Chopper to navigate small spaces, and even venture inside of buildings in multiplayer mode. The Chopper also is far more durable than the other light/medium Covenant ground vehicles. A plasma grenade to a fairly undamaged Chopper will typically not result in the destruction of the vehicle; however, the lack of armor for the driver's seat counters this, making it important to keep the massive grinding wheels between you and the enemy.
- Following behind the Chopper and shooting out the driver is an effective strategy, since the driver is more exposed from the rear.
- The Chopper's autocannon attack is stronger than the attack of the Ghost's plasma cannon, but it's firing rate is slower than the Ghost. This can be offset by double firing, which is performed by pulling the trigger multiple times, as if it were a semi-automatic weapon.
- The only major drawback is an exposed seat in the back, which only allows protection in the front, as well as taking some time to perform a complete turn around.
- The 35mm Auto cannon uses a very powerful shell. Also, the rounds are too slow to take down fast targets, and so it is most effective to:
- Use this gun on short-medium range
- Lead targets
- Drive forward or stop momentarily, because the guns are forward mounted on a mobile section of the Chopper
- Repeatedly tap the fire button instead of holding it down. This will increase the rate of fire.
- When facing this weapon, effective countering tactics are to:
- Avoid the incoming rounds, which are slow enough
- Prepare an anti vehicle weapon, as the driver may attempt to splatter you.
- Try to attack the Chopper driver with one or more allies: he/she won't be able to lead and shoot down multiple targets surrounding his/her craft.
- If they attempt to charge at you, avoid the splatter and hijack the vehicle.
- Avoid excessive turning while firing, as this will throw off the rounds' trajectory.
- The autocannons are ineffective against aircraft.
- The autocannons do produce some kickback, so avoid firing when attempting to be mobile.
The Chopper is a unique unit for the Jiralhanae Army Commander, replacing the Ghost. It has three upgrades:
- "Auto Cannons" - Equips all Choppers with a pair of autocannons.
- "Stabilizers" - Increases the autocannons' damage and accuracy.
- "Ramming Targe" - Greatly increases ramming damage and vehicle armor.
- “D’ya think they’re compensating for something? I mean, look at the size of the damn thing—it’s bigger than my first apartment.”
- “It doesn’t have the room to accommodate a single passenger—and what do they do with their gear? Lash it on to the fenders?”
- “They don’t have a lot in the way of places you can stow your gear—it’s basically a huge engine with a little bucket tied to it for you to stick your ass in. And big golf delta blades bolted to it, can’t forget about the blades.”
- “All the markings are hand-painted. Well, at least they were on all the ones I’ve seen close up. I think the Type-25 is more of a status symbol for the Brutes—or maybe a mount—than it is a just another piece of equipment.”
- “Yeah, N'tho 'Sraom basically confirmed that—said the riders held specific ranks outside the Covenant military hierarchy structure—that they’re more of a traditional unit like Cossacks or something.”
- “They’re not very fast, but they’re like zombies—every time you turn around there they are breathing down your neck! Don’t help that they’re built like tanks, either.”
- “With that big damn motor you’d think they’d really fly, wouldn’t you? I wonder if the Covenant romeo echo mike foxtrots slapped a governor on ‘em like our do with the warthog?”
- “I never thought I’d see somethin’ that could tear up a Warthog so completely short of an eight-oh-eight just by runnin’ into it—are Choppers put together out of old battleships or something?”
- "Whatever kind of engine those Kongs put in there, it's heavy! You actually gotta pull the entire front end to one side to turn it!
- The heavy armor of the front of the Chopper allows it to take massive damage, even allowing the driver to survive grenade sticks with Plasma Grenades.
- Bungie tried to make the Chopper analogous to a human motorcycle, a vehicle for tough guys like the tough, ape-like Jiralhanae.
- The Chopper, the Locust, the Prowler, and the Scarab are the only Covenant vehicles not named after some sort of apparition.
- In Halo Wars, Choppers begin with no weapons, just like the Warthog. It can be upgraded to be able to use its autocannons. It can be further upgraded to where it has an extra layer of armor on the front wheel, lessening damage when the Chopper rams an enemy unit.
- Halo 3 (First appearance)
- Halo: Contact Harvest
- Halo Wars
- Halo 3: ODST
- Halo: Escalation
- Halo Online
- Halo Wars 2