Spartan Ops/Season One/Departure/The Challenge
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< Spartan Ops | Season One | Departure
| Prev: | Sniper Alley |
| Next: | Sacred |
| Game: | Halo 4 |
| The Challenge | |
| | |
|---|---|
| Player: | Member of Fireteam Crimson |
| Date: | February, 2558 |
| Place: | "Fortress", Requiem |
| Depicts: | Second Battle of Requiem |
| Objective: |
Work in tandem with Fireteam Majestic
|
| Enemies: | |
| [Source] | |
| | Spartan Fireteams are engaging enemy forces across Requiem. Enemy forces are surprisingly resilient. | |
The Challenge is the third chapter of Spartan Ops Episode 1.[1] In this chapter, Fireteams Crimson and Majestic compete to see who can clear their towers first.
Transcript
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{Cutscene}
Open to shot of an Alpha Crawler walking on the surface of a Forerunner structure.
- CDR Sarah Palmer (COM): "Spartans, you're being deployed to a pair of identical structures located north of primary operations."
Camera shifts to show the Crawler is actually upside-down and zooms out to reveal more Crawlers.
- Palmer (COM): "Here's a challenge for you: who can clear their base of Prometheans first?"
- Paul DeMarco (COM): "Yeah? And what do we win if we beat Crimson, Commander?"
- Palmer (COM): "The respect of your peers, DeMarco. That should be an exciting new experience for you."
{Gameplay}
- DeMarco (COM): "DeMarco to Commander Palmer. Hello?"
Crimson moves forward to engage Promethean forces.
- DeMarco (COM): "Crimson! Are you there?"
- DeMarco (COM): "I can't hear anybody."
- Gabriel Thorne (COM): "Maybe everyone's ignoring you, DeMarco."
- DeMarco (COM): "Shut it, Thorne. Get on point and take down that comm jammer."
Crimson advances towards the waypoint.
- Jared Miller (COM): (garbled) "Crimson, Majestic, can anyone hear me?"
Promethean reinforcements arrive and engage Crimson.
- DeMarco (COM): "Taking down the jammer cleared up the signal. Crimson, if you can hear us, hit any jammers you see!"
Crimson clears the area and deactivates the jammer.
- Miller (COM): "Commander! Majestic and Crimson comm signals are back."
- Palmer (COM): "About time! Good work, teams. Now then, let the games begin."
- Miller (COM): "Marking first targets for each team, Commander."
Crimson advances towards the first target as more Prometheans arrive.
- Palmer (COM): "Show me what you've got, Spartans."
- Miller (COM): "Crimson, looks like your first contact with the Prometheans. These are crawlers, fast and mean, but pretty easy to deal with."
A portal opens and dispenses Watchers.
- Miller (COM): "You've got Watchers in the area, Crimson."
Crimson engages the enemy.
- DeMarco (COM): "Commander, we're moving to the next target."
- Palmer (COM): "Crimson, pick up the pace. DeMarco's team is making you look bad."
A Watcher spawns a turret.
- Miller (COM): "Crimson, that Watcher's bringing a turret online!"
Crimson disables the first objective.
- Miller (COM): "Crimson's cleared their tower, Commander."
- Palmer (COM): "Next tower, then. Show some hustle."
Another portal opens and more Watchers arrive.
- Miller (COM): "Watch out for… um, the Watchers, actually."
- Palmer (COM): "Take out the Watchers, Crimson."
Crimson makes it to the second tower.
- Palmer (COM): "Haven't heard from you in a while, DeMarco."
- DeMarco (COM): "Just having a discussion with the locals, Commander."
- Palmer (COM): "FYI. Crimson's gaining on you."
A Watcher spawns another turret.
- Miller (COM): "Crimson, watch out! Another turret coming online."
Crimson disables the second tower.
- Miller (COM): "Crimson's got their second tower down, Commander."
- Palmer (COM): "Nicely done. Painting a waypoint for your third target."
More Promethean reinforcements arrive as Crimson advances towards the central structure.
- DeMarco (COM): "Second tower down, Commander."
- Palmer (COM): "Crimson's way ahead of you, DeMarco."
- DeMarco (COM): "We'll catch up, Commander."
Crimson advances to the top of the structure.
- Palmer (COM): "Crimson, there's your next target."
More Watchers arrive.
- Palmer (COM): "You've got Watchers."
Crimson disables the final target.
- Miller (COM): "Crimson has disabled all systems, Commander."
- Palmer (COM): "Good show. Marking an evac location for you now."
- DeMarco (COM): "Oh, come on! Crimson's base can't have had the defenses our's did!"
- Palmer (COM): "You're right, DeMarco. Crimson had more to deal with than you."
Additional Prometheans arrive and engage as Crimson moves to the evac zone.
- Robert Dalton (COM): "Crimson, Dalton in Transport. You need to secure that location before your ride out can land."
- Miller (COM): "There's still some Prometheans left to clear out. Marking them now."
As Crimson engages the enemy, yet another portal opens and more Watchers join the fight.
- Palmer (COM): "Dalton, Crimson could use some new toys."
- Dalton (COM): "I can arrange that, Commander."
Two ordnance-pods bearing Rocket Launchers land.
- Miller (COM): "Got it."
More Watchers arrive.
- Palmer (COM): "Send Crimson some resupply, Dalton."
- Dalton (COM): "Already on its way, Commander."
Two more Rocket Launchers are dropped.
- Miller (COM): "Ah! There it is!"
Crimson eliminates all hostiles.
- Miller (COM): "Dalton, Crimson has secured the location."
- Dalton (COM): "Affirmative. Pelican inbound."
A Pelican arrives to collect Crimson.
- Palmer (COM): "Nice work down there, Crimson. Maybe next time, eh Majestic?"
- DeMarco (COM): "You know we will, Commander."
Fade to black as the level ends.
Sources
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