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Sniper Rifle System 99-S5 Anti-Materiel

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This article is about the UNSC sniper rifle appearing in Halo 4. Were you looking for the SRS 99 AM, used in Halo: Reach, SRS99C-S2 AM, used in Halo: Combat Evolved and Halo: CEA, the SRS99C-S2 AMB, used in Halo 2, or the SRS99D-S2 AM, used in Halo 3?
H4 sniper trans
Sniper Rifle System 99-Series 5 Anti-Materiel
Production information
Manufacturer

Misriah Armory

Model

SRS 99-S5

Type

Anti-matériel Sniper Rifle

Cost

8141.00 cR[1]

Technical specifications
Size
  • Length: 161.3 centimetres (63.5 in)[1]
  • Height: 35.1 centimetres (13.8 in)[1]
  • Width: 23.2 centimetres (9.1 in)[1]
  • Weight: 15.6 kilograms (34 lb)[1]
Damage Per Hit

Very High

Magazine Size

4 rounds

Fire Mode

Semi-automatic

Ammunition Type

M232 APFSDS, 14.5x114mm[1]

Operation

Gas-operated

Rate of Fire

90 rounds/min [Notes 1]

Muzzle Velocity

~5,000 ft/s (1530 m/s) [2]

Accuracy

High

Range

Very Long

Usage
Counterpart
Affiliation

UNSC

[Source]

The Sniper Rifle System 99-S5 Anti-Matériel is a United Nations Space Command sniper rifle.

Contents

Design DetailsEdit

The SRS99-S5 AM is a gas operated, magazine-fed, semi-automatic sniper rifle. This weapon has an incredibly similar design to the SRS-99 AM from Halo: Reach, in addition to having exceptional accuracy and the ability to take out energy-shielding and high-density armor at the same time. It has been confirmed that this weapon has a four shot magazine, similar to its predecessors, and also seems to have partial Tan coloring on the stock and scope, though it is unclear whether this is camouflage or simply aesthetic.[3]

TriviaEdit

  • There is a Medal in Halo 4 called Snapshot and it is awarded for no-scoping an enemy.
  • It isn't possible to detect a fake hologram with this sniper rifle unlike the Halo Reach sniper rifle.
  • In previous versions of the game, before the actual release, the sniper rifle seemed to have a different texture. The scope and thumbhole stock were a desert-khaki color and the lens on the scope was solid black instead of the cyan color in the final version of the game. It also seemed to have an external round counter on the scope, displaying the number of rounds left in a clip with red lights (See the screenshots below) 

GalleryEdit

List of AppearancesEdit

Related PagesEdit

ReferencesEdit

  1. Fire rate acquired by timing with a stopwatch to the nearest millisecond. Mathematics used: Number of rounds fired (N) divided by the time required to fire those rounds (T) multiplied by 60 = rounds per minute. Example: N / T * 60 = RPM


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