The Halo 4 Skulls are game-modifiers that are featured in Halo 4 with the appearance of a human skull. Similar to Halo: Reach, they are all available for use immediately upon starting Halo 4's campaign, and do not need to be hunted down in-game like in Halo 2, Halo 3, or Halo: Combat Evolved Anniversary.
Campaign Skulls[]
Skull Name | Short Description | Image |
---|---|---|
Famine | Dropped weapons have much less ammo/charge. | |
Tilt | Enemy resistances and weaknesses are increased. | |
Mythic | Enemies have increased health. | |
Catch | Enemies throw many more grenades at an alarming rate. | |
Black Eye | Shields don't recharge unless you melee enemies. | |
Tough Luck | Enemies always go berserk, always dive out of the way, and never flee. | |
Iron | Solo: Restart mission on death. Co-op: Back to previous checkpoint on death. | |
Thunderstorm | Major upgrade to the capabilities of enemies. | |
Cloud | Player's motion sensor is disabled. | |
Cowbell | Acceleration from explosions is increased. | |
IWHBYD | Rare combat dialogue becomes more common. | |
Grunt Birthday Party | A headshot on a Grunt results in a festive burst of confetti and a cheer. | |
Blind | The HUD and the first person arms and weapon are hidden. |