This article is a stub. You can help Halo Alpha by expanding it.
Skulls in Halo: Spartan Assault make missions more difficult but provide a boost to XP earned at the end of the mission. Like in Halo: Reach and Halo 4, all skulls are all unlocked and can be used from the start.
List of Skulls[]
Up to two skulls can be active during a mission. Activating a second skull provides +1 to the XP multiplier on top of the skulls' combined multipliers up to a maximum of ×4.5. For example, the Blind and Thunderstorm skulls together amount to a ×3.0 multiplier.
Skull Name | Short Description | XP Multiplier |
---|---|---|
Hollow | The Spartan only has a shield. | +2 |
Pacifist | Shields and armour deplete while firing weapons. | +2 |
Famine | Dropped weapons have much less ammo. | +0.5 |
Black Eye | Shields only recharge from melee attacking enemies. | +1.5 |
Thunderstorm | Enemies have more health. | +1 |
Blind | The HUD is hidden. | +1 |