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List of seven references in Halo

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“Some of you may be wondering - 'What's up with this unhealthy obsession with the number 7?' This page offers some insights.”
Brian Jarrard, linking to this very page[1]
“Cause that's the best number. It's like rock. Nothing beats rock or 7.”
VWNUM7

Bungie Studios has long enjoyed using the number Seven (7) in its games in many prominent ways.[2] Ensemble Studios, 343 Industries, and authors also have certain obvious seven references in their works about Halo. The following attempts to list the intentional references Bungie placed into Halo for the fans to find. As such, not all of these references may be fully accurate, and many of them may be proven to be false at any time. Bungie's obsession with the number seven may be attributed to (or be a determining factor) why John-117 is considered lucky, as 7 is considered a lucky number. In spite of the fact that the number seven is featured extensively in Bungie's work, it has generated an aura of apophenia. This cultural nuance can be compared to the 23 enigma.

Halo SeriesEdit

  • A fireteam can consist of up to seven troops.
  • There are seven operating Halo Rings.
  • John's Service tag (S-117) is another seven reference (S; seven begins with S and 1*1*7 = 7).
  • The Halo Array needs to spin at 7 km/s to maintain an acceleration of one g at 5000 km radius.
  • "John 117" consists of 4 letters and 3 numbers (4+3=7).
  • "Cortana"'s name consists of 7 letters.
  • The word Arbiter is seven letters long.
  • Slip space is located in the seventh dimension.
  • There are 56 campaign levels made by Bungie (56/8=7).
  • 72 = 49 (049 Abject Testament)
  • 73 = 343 (343 Guilty Spark)
  • 74 = 2401 (2401 Penitent Tangent)

Halo: The Fall of ReachEdit

Main article: Halo: The Fall of Reach
  • On October 7, 2525 (2+5=7), three UNSC vessels were sent to investigate why the Colonial Administration Authority had lost contact with the Harvest system. (2+5=7).[3]
  • The Medical Facility "Hopeful" was gone for 7 days. It also has 7 letters in its name.
  • Jericho VII. (VII = 7 in Roman Numerals). Jericho is also 7 letters long.
  • A UNSC destroyer was only 7 meters longer than a Frigate.[4]
  • Both William-043's and Samuel-034's service tags contain references to seven: (4+3=7) and (3+4=7). Fhajad-084's service tag is a seven reference too, as 84 is a multiple of seven.
  • Lieutenant Hall has written 7 physics papers on Slipspace communications.[5]
  • Four Covenant frigate ships are an even match with 7 UNSC destroyers.[6]
  • Hall reports a collision in 7 seconds.[7]
  • After the UNSC Cradle sacrificed itself, the rest of the Fleet destroyed seven Covenant ships with their MAC volley fire.[8]
  • Jacob Keyes could only count 7 UNSC vessels still intact after the battle of Sigma Octanus.[9]
  • Deja showed the children a hologram of a meadow with 7 wolves hunting a moose.[10]
  • The UNSC Pillar of Autumn carried 7 C709 Longsword-class Starfighters.
  • 7 Covenant frigates were pursuing the Pillar of Autumn.[11]
  • When the SPARTANs test the MJOLNIR suit with shields, John gets ready to go outside and there are 7 ODSTs standing outside around the tent.[12]

Halo: Combat Evolved (and Halo: The Flood)Edit

Main articles: Halo: Combat Evolved and Halo: The Flood
Shichi

七, the Chinese and Japanese character for 7, is visible on the M6D Pistol's ejection port.

  • When John's shield is down, it takes fourteen seconds to fully recharge - seven seconds while the shield flash red, and seven seconds while recharging.[13]
  • At the beginning of the second level, there are seven dead bodies around you (six marines and the lifeboat pilot).
  • On the level "The Silent Cartographer," at Bravo 022's crash site, there is a fully loaded rocket launcher (the first in the game) and 7 spare rockets.
  • At the beginning of "The Silent Cartographer," you storm the beach with seven marines.
  • In the cavern with the bridge in the level "Assault on the Control Room" there are seven dead marines leading to an ammo cache.
  • 343 Guilty Spark: derived from the value 343 is 73.
  • "Twelve shots rang out, and seven Grunts fell."[14]
  • In Halo: The Flood, Silva wishes he had 7 Lt. McKay's.[15]
  • You need at least seven needles from the Needler to make an explosion.
  • After destroying the fusion core on the Pillar of Autumn, John-117 drives a Warthog through a Class 7 service corridor.
  • The last Longsword on the Pillar of Autumn was in launch bay 7.
  • On the third page of the manual explaining the HUD (pg. 15), a screenshot with an explanation of the scope shows 7 extra bullets in the sniper rifle.
  • The Proto Gravemind has 7 tentacles.
  • There are 7 blast doors leading to the Index in the Library.
  • Chapter 7 of Halo: The Flood has the mission time listed as 7 cycles (49 units) Covenant time.
  • Carol Rawley (aka Foehammer) is part of a group of 7 people (3 pilots, 3 ground crew, and herself) who fled the Pillar of Autumn by retrieving their Pelicans rather than taking lifepods.[16]
  • When you get on the scene to defend the group of Marines at the rock slide on "Halo", there is a sniper rifle near the lifeboat with one round in its magazine. Once reloaded, you'll have 21 extra rounds. (7 times 3)
  • Foehammer is instructed to pick up John-117 at external junction 4C. Considering C is the 3rd letter of the alphabet, 4C would be 4 and 3; 4+3=7.
  • The Assault Rifle picked up by John-117 at the beginning of The Pillar of Autumn has 14 rounds in the magazine, 7+7=14.

Page 68 of "The Flood" Novel by W.Dietz - He counted to three, then dashed from boulder to boulder. He leapfrogged uphill, still very much aware of the banshee at his back, but reasonably certain he'd given the aircraft the slip. There were no blips on his threat detector, until he topped the rise and paused to examine the terrain ahead. A telltale red dot popped onto his HUD. John-117 eased his way forward, waiting for the moment of contact. Then he saw movement as hunched bodies dashed from one scrap of cover to the next. There were four of them, including a blue-armored Elite. (3 seconds, 4 Contacts - 3+4=7)

Halo: First StrikeEdit

Main article: Halo: First Strike
  • There are 7 Covenant ships in the system after Halo's destruction.[17]
  • There are only seven other surviving members of the Pillar of Autumn 's crew after the Battle of Installation 04, besides John-117: Staff Sergeant Johnson, Lieutenant Haverson, Warrant Officer Polaski, Corporal Locklear, Linda-058, Gunnery Sergeant Stacker, and PFC Chips Dubbo.
  • The Covenant flagship Ascendant Justice has seven plasma turrets.[17]
  • There are seven doors leading to adjacent offices and surgical bays when Dr. Halsey first enters the medical wing of CASTLE Base.[18]
  • As she is deleting Araqiel, Dr. Halsey taps the level seven security barriers.[19]
  • Ascendant Justice exits Slipspace seven hundred thousand kilometers from the Epsilon Eridani System center.[20]
  • CPO Mendez was scheduled to meet the Spartans 0700 hours after they captured the flag from Tango Company.[21]
  • There were seven service drones aboard the UNSC Gettysburg.[22]
  • The dead crew of the Gettysburg is placed in cargo bay seven.[23]
  • John-117 sets his Lotus Anti Tank Mine detonator for seven seconds.[24]
  • After Fred and Kelly steal two Wraiths, they destroy seven other Wraiths.[25]
  • Cortana describes subsection seven of the Cole Protocol as the reason they cannot immediately return to Earth aboard Ascendant Justice[26]
  • After Corporal Locklear brings the ammo up from the Pelican, there are seven grenades in the crate.[27]
  • After exiting slipspace in a captured Covenant dropship, the Spartans find themselves near two hundred forty-seven Covenant ships. As they are watching, seven more appear.[28]
  • C-7 foaming explosive is used by the Spartans and Locklear.[29]
  • Admiral Danforth Whitcomb bluffs Governor Jacob Jiles by saying they had 7 working plasma turrets.[30]
  • After John-117 leaves the medical room Dr. Halsey is in, she instructs Cortana to lock the door and "boost counter-intrusion measures to level seven." [31]
  • John-117's Recognition Code is Tango Alpha 340 3+4+0=7

Halo: Ghosts of OnyxEdit

Main article: Halo: Ghosts of Onyx
  • The SPARTAN-IIIs of Beta Company had been launched from Slipspace seven hours previous.[32]
  • Seven Covenant cruisers appear during Operation TORPEDO.[33]
  • Semi-Powered Infiltration Armor has 7 minutes of breathable air.
  • "Seven other men sat at a card table, shaking off the effects of the flash-bangs.[34]
  • "Three hundred Spartans hit the dirt at 0700 [35]
  • The last name "Ambrose", which is the name James Ackerson gives Kurt-051, has seven letters in it.
  • After two days the Spartan-III's of Alpha Company had managed to disable 7 of the reactors.[36]
  • "On day seven," the Admiral said, "additional Covenant reinforcements arrived.[37]
  • Kurt trained the Spartan-III's of Alpha Company for 7 years.[38]
  • "We are presently seven kilometers over the planet's surface," the AI said.[39]
  • Before casualties, there were 7 active Spartan-III's on Onyx (Tom, Lucy, and Team Saber).
  • "What Sangheili Major would dare disobey a Shipmaster who had led seven glorious campaigns against their enemies?[40]
  • After boarding Bloodied Spirit Fred's MJOLNIR suit has only seven minutes of air remaining.[41]
  • When Bloodied Spirit is attacked by Onyx Sentinels, the Sentinels move into lines of seven. Seven of these lines then combine into an elongated triangle and fire.[42]
  • Chapter 27 begins at the seventh cycle, 49 units, Covenant time. 72=49.
  • The Unggoy Kwassass had served seven years in the Covenant.[43]
  • The structure where the Spartans land is a seven-sided faceted dome with seven arches.[44] Inside are seven flat surfaces, each the size of carrier landing decks.[45]
  • Dr. Halsey said the portal would close in 1 hour, 17 minutes, this is equal to 77 minutes.[46] This may also be a reference to John-117 (1:17)
  • "It will take seven minutes in this orbit to cover that area.[47]
  • "Seven MAC rounds struck the two lead destroyers in the Covenant line...[48]
  • "The bulbous hull of a Covenant Seraph single ship appeared, then another Seraph appeared, then seven more...[49]
  • The teleportation pads around Onyx are seven-sided.[46]
  • "The seven Sentinels adjusted their aim and their spheres glowed red, amber, and then glistening gold.[50]
  • "Shockwave from surface detonation impacting far side of the moon in seven seconds," Durrono said.[51]

Halo 2Edit

Main article: Halo 2
  • The symbol on the Banshees' wings is made up of 7 red blocks.
  • The pelican most featured in the game is E419. 4+1+9=14. 14/2=7.
  • In Halo 2, there are 7 Covenant races: Grunts, Jackals, Drones, Hunters, Brutes, Elites, and Prophets.
  • The phone booths on Terminal are all numbered 7.
  • If you look closely at John-117's helmet, you can see a faint 7 (This is best viewed in the 1st cut scene on Metropolis).
  • 2401 Penitent Tangent: 2401 is 74. It can also be read as 2+4+0+1=7.
  • The Gravemind speaks mostly in heptameter, a poetic style with 7 meters per line.
  • On Outskirts, in the small dark room where the IWHBYD skull is located, there is a number 7 on the wall.
  • At the end of the credits the "t" is replaced with a 7 in the sentence "And a whole load of people we didn't get time to 7hank".
  • To obtain the IWHBYD skull, one must face 7 waves of Ultra Elites, with 7 Elites in the 7th wave.
  • In Outskirts, on your way to the Blind Skull there is a sign bearing the number 7 nailed into the wall.
  • In Outskirts, there is a total of 7 Warthogs.
  • In the level Cairo Station, it takes the bomb 7 seconds to explode.
  • At the end of the Halo 2 Campaign Demo, 7 Elites are seen dropping in.
  • There are 7 Covenant vehicles: Wraith, Ghost, Spectre, Scarab, Banshee, Phantom and the Shadow.
  • There are 7 drivable vehicles in the game: the Scorpion, Wraith, Spectre, Warthog, Gauss Hog, Ghost, and Banshee.
  • In a deleted scene, a longer version of the cutscene at the start of Sacred Icon, Truth and the Arbiter were viewing 7 murals that showed how the Covenant had grown.
  • There is a clearly visible 7 scratched into the left cheek of Miranda Keyes.
  • The ODSTs seen in-game belong to the 7th Shock Troops Battalion.
  • The player plays as John-117 in 7 levels (not counting The Armory): Cairo Station, Outskirts, Metropolis, Delta Halo, Regret, Gravemind and High Charity.
  • In Metropolis, near the end of the level where you have to destroy the Scarab, Sergeant Banks carries a communicator. On the back of this communicator is the Hindi word for 7, written in the Hindi script.
  • Firing the Plasma Rifle until it overheats will drain 7 power units, assuming it is not burst fire.
  • On Headlong, near the bridge which connects to the Needler Building, there is a piece of paper with the number 7 pinned on the wall.
  • The multiplayer map Terminal has a large 7 on the station building.
  • There is a 7 on the lower part of a Pelican's ramp.
  • You face 7 pairs of Hunters in the level Gravemind.
  • In Headlong the number 7 is nailed by the side of the door on the building that has the Energy Sword
  • When the UNSC ship In Amber Clad was in the Battle of Earth numerous units from the 77th Marine Regiments are on board.
  • There are 7 levels of caskets in the Mausoleum of the Arbiter.
  • In the level The Great Journey there are 7 large plasma cannons.
  • If you count the total of Phantoms in all of the Human levels such as Metropolis and Outskirts you will get a total of 7 Phantoms.
  • Firing the Sentinel Beam until it overheats will leave a remaining charge of 77.
  • The Broadcasting station for Terminal is Channel 7.
  • It took 7 seconds for the bomb to detonate in the last cutscene on Cairo station.
  • 7 hexagons make up the zoomed targeting reticule of the Covenant Carbine.
  • In the E3 2002 trailerHalo 2, when John-117 walks into the hanger and launches himself into space (which his BR55 is replaced with the Covenant bomb in the game's cut scene), above the door to the hanger is "A-07".
  • In the Vista version of Halo 2, the Silent But Deadly Achievement requires the player to kill 7 enemies from behind without being spotted.
  • In the level Outskirts, there is a total of 7 Shadows.
  • On the level Zanzibar, to get the easter egg about finding Ling-Ling's head, you must put the Xbox clock on 7:07
  • On the mission The Arbiter, the hidden subtitle is seven words long: "Scrape them as

excrement from our boots!"

  • The player plays as Thel 'Vadamee for 7 levels in the campaign (counting The Heretic).

Halo 3Edit

Main article: Halo 3
  • The "Believe" marketing campaign featured the marines of the 77th Marine Regiment.
  • On Crow's Nest, on the walkway above the barracks, there is a box with a large red 7 written on it.
  • There are 7 structures coming out of the bottom of Epitaph.
  • Cold Storage is the seventh downloadable Halo 3 map, and was released on Bungie Day (7/7).
  • In the Cold Storage Transmission the time elapsed since an outside agent accessed the delta site has an approximate seven year margin of error.
  • The UNSC Forward Unto Dawn has the number 7 on the front of it.
  • There are 7 pairs of monoliths around the Portal.
  • “The casing is constructed of an unusual porous metallic compound. Shrapnel from the Spike Grenade reaches a temperature of approximately 270 to 315°C and retains that heat for upwards of seven seconds. By design.” Taken from Bungie.net on Spike Grenades.
  • In the mission Crow's Nest, a rocket has the number 7 on each side.
  • At the beginning of Crow's Nest, some of the monitors have "Sector 331" written in a corner. 3+3+1=7.
  • Last Resort is Zanzibar Municipal Turbine 7.
  • The SMG has a scratch in the shape of a 7 (easier to see if weapon is aimed at sky or near a light source).
  • It takes 7 seconds of Hornet Chain Guns to destroy a Warthog.
  • It takes 7 seconds for 343 Guilty Spark to explode after being dealt the fatal shot in the level Halo.
  • It takes 7 seconds from being infected by an Infection Form to turn into a Combat Form.
  • In the level Cortana, in the beginning of the cut scene where you rescue Cortana, there is 7 seconds of silence before she says "You found me.".
  • On the side of the Warthog, below where the driver and passenger get in, just above the side skirts, there are 7 dashes.
  • The Troop Transport Warthog is shown to have a total of 7 seats, whereas in game there are only 5 available slots.
  • In the level Crow's Nest, when you first take control of John-117, the emergency power generators on the far side of the room, where you need to go to get the Black Eye Skull, have the writing "EPG 2401": 2401 is 74. .
  • The generator on Orbital has the number 2401 on it. 2+4+0+1=7, and 7 to the fourth power, 7*7*7*7=2401.
  • The Magnum has a Korean Hangul symbols on the barrel, and the very bottom of the mag. When reflected, it translates to the number 7.
  • In Tsavo Highway, the doors at the start of the level all have the number 7 on them.
  • In the multi-player level Sandtrap, the UNSC frigate, Aegis Fate, has a number 7 surrounded in a star on the side.
  • In the Level The Covenant, there are 7 Elites that help you (not including the Arbiter or the other Elites in Co-op).
  • In the opening sequence of the Level The Covenant, there are 7 drop ships, 5 Pelicans and 2 Phantoms.
  • There are 7 levels that the Cortana and Gravemind Moments occur.
  • There are 7 usable vehicles on the level the Ark, the seventh level of the game, including Arrival.
  • There are 7 Jiralhanae Chieftains (both Regular and War) in the level 'The Covenant'.
  • In the multi-player map "Foundry", at the wide end of the map there are 14 full squares in between the walls, 7 on each side.
  • The center screen in the sword room on The Pit features the name sector 331. 3+3+1=7.
  • It takes 7 seconds for the screens in The Pit Ops Center to scroll through all of the visuals.
  • In the room with the Silent Cartographer, there are 7 trapezoids above the doors.
  • There are seven pieces of grating involved with the missile launcher scenery on High Ground (including the one placed under the aiming machine).
  • On the 'fire point' sign on High Ground there are 7 licks of flame coming from the white triangle.
  • There are 7 lines of text on the screen of the gate switch on High Ground.
  • Deaths that do not require two people have a seven second respawn when no other penalties are active.
  • There are two sevens on the side of Grunt Minor armor.
  • In the level The Storm, there are seven plates of metal grinding on the cranes used to board the first Scarab, including the elevators.
  • There are seven pallets on the pathway with the missile pods on the level The Storm.
  • The are seven pipes you can walk into on the lake bed where you fight your first scarab.
  • There are seven symbols on each end of the handle on the Energy Sword.
  • On Sandtrap, there are 7 standing angled pillars on the long indoor walkway.
  • The Multiplayer map Epitaph has 7 hologram projectors, 6 minor ones and a Guardian Sentinel resembling projector.
  • There are 7 scoped weapons: Battle Rifle, Sniper Rifle, Beam Rifle, Carbine, Rocket Launcher, Fuel Rod Gun, and Spartan Laser.
  • In the credits, Bungie frequently replaces the letter 't' with the number '7'.
  • There are 7 Vidmaster achievements: 4 achievements can be found in Halo 3 while the other 3 are in Halo 3: ODST.
  • There is the Vidmaster achievement "7 on 7".
  • There are 7 Gravemind moments in the level Cortana.
  • On the mission Halo there are 7 vehicles other than the Warthog: 4 Ghosts, 1 Mongoose and 2 Choppers.
  • There are 7 bellows of smoke on the horizon in Rat's Nest.
  • On the level Tsavo Highway, you exit the base through door number 7.
  • On Sandbox the Golf Club is called a 7-wood.
  • The blue lights that shoot out of the towers on Valhalla appear every 49 seconds. 7*7=49
  • In matchmaking, there are 7 pieces of equipment that can be used.
  • At the bottom of the 'pit of death' on Orbital, there are 7 purple lights randomly scattered (not including the ring of 6 lights, which have a darker shade of purple).
  • There are 7 terminals in total within the game (unless if one counts the secret Cortana moment on the level Cortana).
  • All of the computers placed in Forge display a very hard to read paragraph. However, it is easy to make out several 07s in the writing.
  • If you turn on the coordinates display during game play, the second coordinate during the credits is -7.777
  • To receive the IWHBYD Skull you must jump through rings 4 6 5 4 5 3 4 of the 7 holographic rings [1 being at the entrance] at the end of the 7th mission "The Covenant" after killing the prophet and all enemies in the room
  • Miranda Keyes was killed by 7 Spiker rounds shot by The Prophet of Truth.
  • In Crow's Nest, after the Pelican takes the troops out of the base, several large storage crates have the writing: WT 700 LBS.
  • On Crow's Nest, before you enter the hangar where you fight two Phantoms, you pass through a large, circular room with a pillar in the middle with the number 7 on it.
  • There are seven marines present in Gunnery Sergeant Stacker's military detail during the ceremony at the memorial during the penultimate cutscene.
  • The number of achievements needed in order to unlock the Katana (49) is a reference to 7, as 7x7=49.
  • There are seven triangles on both sides of the Battle Rifle's stock.
  • A contact number featured on Tsavo Highway, when multiplied, is a multiple of seven.
  • "Believe", a marketing campaign for Halo 3, contains seven letters.
  • There are 7 Flood doors on the level Cortana.
  • Various radio sets in the campaign and multiplayer maps have a dial that is turned to 7.
  • Firing the Plasma Rifle without stopping after first pulling the trigger until it overheats will only deplete 7% of it's energy.

Cortana Letters and TransmissionsEdit

Main articles: Cortana Letters and Transmissions
  • Cortana signs one letter with seven 'X's and 'O's.
  • Cortana sends eight emails. But Letter Three was likely never intended, so seven messages were planned.

I Love BeesEdit

Main article: I Love Bees

While I lovebees was technically created by 4orty2wo Entertainment rather than Bungie, it is highly probable they were aware of and continued the tradition.

  • When the Apocalypso crashes, all communications in the solar system are disabled for about seven seconds.
  • When players unlocked 777 axons, a voice-actor playing Melissa joined the game.
  • When Kamal Zaman accesses his voice mail, he has seven old messages.
  • Hiro, reading a how-to book on dating, tells Kamal to skip to chapter seven.
  • A part of the game had players guiding the Sleeping Princess out of her "glass coffin", a prison in her mind appearing as a story-tale world. Players would have to guide her down various paths marked by signs with unusual markings. The correct paths are Deadly Sins (there are seven), Waves (seven seas), and Skinny Cow and Fat Cow (in the Bible, the Pharaoh had a dream about seven skinny cows that ate seven fat cows).[52]
  • When Rani tries to start a chatter business with a friend Trevor, their equipment only manages to produce 49. 49/7=7
    • Rani leaves with 14. 14/2=7
    • Trevor planned to make chatters for 7% of what they cost in convenience stores.
  • As of 2004, Aunt Margaret had been beekeeping for seven years.
  • Yasmine Zaman's augmentations are performed in Lab 7.
  • Yasmine Zaman washed out of the Spartan II program at age 14. 14/2=7
  • Margaret Efendi's email address, later hijacked by the AIs, is ladybee777@hotmail.com
  • Durga has George Shebura arrested on 14 charges of counterfeit. 14/2=7
  • Later, George Shebura received "7 more parking tickets" in one week.
  • Hiro says "that's like the seventh time today you've refused to answer your chatter."
  • Durga analyzed Jersey's food-buying habits over the last 7 months.

Halo: Contact HarvestEdit

Main article: Halo: Contact Harvest
  • There were seven space elevators of the Tiara.
  • Seven main maglev train lines led out from each base of the space elevators.[53]
  • Prophet Senior Ministry staffers could manage to travel in their gravity thrones in groups as small as seven.[54]
  • The first space elevator to collapse was the seventh elevator.
  • Later Loki changed the five minute interval for the containers to seven minutes.
  • Sif's electronics were stored in seven towers in the Tiara's control room.
  • On the cover of the book, there are seven Militia men, including Staff Sergeant Johnson.

Halo: The Cole ProtocolEdit

Main article: Halo: The Cole Protocol

Halo WarsEdit

Main article: Halo Wars
  • There are seven major UNSC characters.
  • In Halo Wars, both the UNSC Fortress and Covenant citadel possess 7 expansion sockets.
  • There are 7 Elites deactivating camouflage in the first Halo Wars Trailer
  • There are 7 types of buildings for each UNSC and Covenant.
  • There are 7 power nodes that you can destroy to make the super scarab's searchlight move slower.
  • In the Halo Wars: Genesis, Sergeant John Forge needs to take 7 anti-rad injections.
  • There is a maximum of 7 objects available for purchase in a building's circle menu.
  • Jerome-092's service tag contains a seven reference: 092: 9-2 = 7.
  • The Pelican Bravo 029 contains a seven reference: 9-2=7.
  • The Covenant penitentiary Weeping Shadows of Sorrow (from Halo Wars: Genesis) has seven syllables.

Halo 3: ODSTEdit

Main article: Halo 3: ODST
  • In the trailer, there are seven Brutes in the Covenant patrol.
  • There are 7 syllables in Halo 3 ODST.
  • In the trailer, the song that plays is 77 seconds long or 1:17 minutes long, a seven/SPARTAN-117 reference.
  • At approximately 10 seconds into the ODST trailer there are 7 HEVs burning in the atmosphere.
  • The Superintendent will change his face 7 times during the trailer (including its beginning emotion).
  • The Rookie's enlistment date is 07/07/2547. (07/07) This is also a reference to Bungie Day.
  • In Firefight, you start out with 7 lives.
  • There are 7 playable characters in Firefight (Including Sgt. Johnson).
  • There are 7 protagonists in ODST (counting the Superintendent).
  • It takes the Superintendent 7 camera views to chronicle the Rookie's HEV pod crashing.
  • In the cutscene after completing Coastal Highway there are 7 Covenant cruisers glassing New Mombasa.
  • At 00:39 onwards of the Legendary Epilogue cutscene, there are 7 Engineers looking down into the Forerunner structure.
  • In the side-story in the game, Sadie's Story, the number of the train Sadie Endesha boards at the very beginning is 14, or 7x2.
  • In the side-story in the game, Sadie's Story, Dr. Endesha sees 7 Engineers who escaped the Brutes.
  • The watchtower of the bridge inside the ONI Alpha Site's compound is number 07.
  • In the Firefight game mode, there is a total of 7 gold skulls.
  • The number of the Olifant used by Dare and Vergil is 49, or 72.
  • There are 7 Olifants in the game (including the destroyed ones).
  • There are 7 supply cache's for the player to find.
  • At the Beginning of the Mission "Data Hive", the player starts on Sublevel 7
  • The final cutscene plays 7 hours after drop. So it took Veronica Dare and her squad 7 hours to rescue Virgil
  • Buck's service number (92458-37107-EB), is divisible by 7, excluding dashes and letters.
  • Mickey's service number (51033-15973-MC) is divisible by 7, excluding dashes and letters.
  • Kinsler Is 7 letters long.

Halo: Evolutions - Essential Tales of the Halo UniverseEdit

Main article: Halo: Evolutions - Essential Tales of the Halo Universe

Midnight in the Heart of MidlothianEdit

Main article: Midnight in the Heart of Midlothian
  • Sergeant Michael Baird found fourteen terabytes of information on cancer using Shipnet. 14/2=7
  • Mo Ye's initial plan was to have Baird drive the ship into a red giant fourteen million miles starboard. 14/2=7
  • When Baird first exited the medbay he ran into seven Covenant soldiers (4 Unggoy, 2 Kig-Yar, and 1 Elite).

Palace HotelEdit

Main article: Palace Hotel

The Impossible Life and the Possible Death of Preston J. ColeEdit

Main article: The Impossible Life and the Possible Death of Preston J. Cole

Halo: ReachEdit

Main article: Halo: Reach
  • Jorge-052 is another reference to the number 7. 5+2=7
  • Carter's DMR always contains 7 rounds in the mag.
  • On the level "New Alexandria", there are 7 bottles in a row in Club Errera bar.
  • On the level "New Alexandria", there are 7 fuel rods in the Club Errera bar.
  • In the level "ONI: Sword Base", close to the end, there are 2 Hunters, 1 Sangheili Minor, 2 Grunts and 2 Marines, adding up to a total of 7.
  • In the cutscene before the level "New Alexandria", it says the date and time: August 23rd, 15:34 hours. 15+34=49, which is 7². Also, August is the eighth month 8+2-3=7.
  • The Announcement Trailer was 1:17 minutes, or 77 seconds long. Also a reference to John-117.
  • There is a clearly visible 7 on the Limited Edition black box and on the Legendary Edition.
  • Emile A-239's service number is another reference to seven, 2+3+9=14, 14/2=7.
  • If a player did not purchase the Limited or Legendary editions, the player will only have access to seven Elite armor permutations.
  • There are 7 Armor Abilities: Sprint, Armor Lock, Jetpack, Active Camo, Hologram, Drop Shield and Evade.
  • The model number of the DMR is M392 (3+9+2=14 and 14/2=7).
  • The Target Locator drops 7 artillery shells from orbit.
  • There are 7 Firefight achievements in the game.
  • The assault rifle Carter kicks to Noble Six in the Winter Contingency cutscene has seven rounds in its magazine.
  • The achievement KEEP IT CLEAN requires the player to kill 7 Moa on the second mission of the games campaign.
  • It is possible that the release date of Halo: Reach is also a reference to seven as the release date is September 14, 2010. (14/2=7; "Sept" is seven in French and Latin, and September was once the seventh month)
  • The Monument to Noble Team is composed of 54,439 individual points of light. (54,439=7x7777)
  • Including Thom-293, Noble team is made up of 7 Spartans.
  • Rosenda, the cancelled replacement for Noble team, has 7 letters in her name.
  • In Invasion, when the countdown goes below 7, it will only recharge back up to 7.
  • Noble Six battles 7 Elites in the final cutscene.
  • At the very end of the credits, in the small grid, the number 7 flashes briefly before fading to the "Lone Wolf" mission.
  • After the mission, "Lone Wolf", there is a cutscene with "New Reach" in the background and Noble Six's helmet on the ground. Notice the date is July 7th, 2589. July is the seventh month of the year. This is also a reference to Bungie Day.
  • At the main title screen, while various battle sounds are playing, occasionally a clear seven shot burst from an Assault Rifle can be heard.
  • On the 7th level, Exodus, the player can find an ad on the world cuisine stands for a Moa combo costing 7.77 cR.
  • It is a common occurrence to get 777 as well as 313 (3+1+3=7) on the post game slot machine online
  • Jun A-266's service number is also a reference to seven, 2+6+6=14, 14/2=7.
  • The player begins the 7th level, Exodus, with 25 extra Magnum rounds. (2+5=7) In addition, there are 7 rounds left in the starting magazine.
  • Anchor 9 is armed with 7 Point Defense Guns.
  • There are 14 jets on the back of the Pillar of Autumn. 14/2=7
  • At the beginning of the level The Package, the time is shown as 26:16. 26+16=42=6*7.
  • At the beginning of the mission "Nightfall" there is a poster in the first building with 35 black people and 1 red person on it. The red person is on the bottom row 7 places from the left. 35 (the # of black people) divided by 5 is 7.
  • In the seventh mission, Exodus, Civilian Transport 7 survives.
  • Pressing the hidden switch in the level "The Package" results in the Tribute Room door opening and 7 Elites emerging with swords.
  • The serial # of a Falcon is 1611513214. (1+6+1+1+5+1+3+2+1+4=25, 2+5=7)
  • The grenade launcher starts off with 7 grenades.
  • When falling without forward momentum, the fall distance for minimum damage is 7 units. Units are from the "Nudge" tool in forge.
  • In the Deliver Hope trailer, seven seconds pass between Kat being hit by the Banshee Bomb and the next time the MFDD is shown.
  • Carter A-259's service number is also reference to seven, 2+5+9=16, 1+6=7.
  • The cR you achieve for completing a match always can be divided by 7.
  • On the Collar/Breacher armor, there are 7 shotgun shells.
  • Frigate Grafton is spelled with 14 letters total. There are 2 words in "Frigate Grafton". 14/2 = 7
  • There are 7 Sangheili Zealots encountered within the campaign; a pair of Zealots assisting the Field Marshall in Winter Contingency, a third in Tip of the Spear, 3 more assisting the Field Marshall in the Pillar of Autumn, and the final one who kills Noble Six in Lone Wolf
  • The Colonial Administration Authority Factbook lists Reach's population as 703,341,500, or approximately 700 million.
  • Kat-B320 is also a reference to seven. 3+2=5 B is the second letter of the alphabet. 5+2=7.
  • The radio station on all radios is 7.070.763, which is divisible by seven.
  • The Pelican Whiskey 035 that appears during the New Alexandria level contains a seven reference, as 7x5=35.
  • In several buildings (including the very first one in Winter Contingency), there is a poster displaying thirty-six human silhouettes, and the 34th is highlighted in red. 3+4=7
  • In Winter Contingency, after you talk to the farmers, the next building you enter is labelled building 7. Also, there are 7 bodies in this building (5 civilians and 2 troopers).
  • The garage of the bunker where you rescue the troopers in Winter Contingency is garage 7.
  • The price of the entire Emile armor for matchmaking including Emile firefight voice is 777,000 CR.
  • The Eternal armor effect was made unavailable for purchase on July 7 (7/7).
  • 7 appears on screen after the credits.
  • The average height of an Unggoy, in Halo: Reach, is 5'2". 5+2=7
  • In Forge World, "Mount Skullimanjaro" was named after the killstreak "Killamanjaro" which is when a player gets "7" kills.
  • Thom-293's service tag 2+3+9=14; 14/2=7

Halo LegendsEdit

Main article: Halo Legends
  • There are 7 different anime shorts in Halo Legends.

The DuelEdit

Main article: The Duel
  • There is a 7 in the sky just before the Desert Battle.

Odd One OutEdit

Main article: Odd One Out
  • 7 residents of planet Cronkee are spoken of in the episode, including 'Mama' and the dinosaur.
  • 7 is referenced in SPARTAN-1337's spartan tag: 1+3+3=7.

The PackageEdit

Main article: The Package
  • The battle between John-117 and Thel 'Lodamee lasts 7 seconds.
  • When Frederic-104, Kelly-087 and John-117 enter the Covenant Flagship Kelly says, "We got three minutes" indicating that the space battle lasted 7 minutes.

HomecomingEdit

Main article: Homecoming

Halo: GlasslandsEdit

Main article: Halo: Glasslands
Help
This section requires expansion.
  • A Forerunner building Blue Team enters has 7 floors.
  • After the Piety was boarded by the crew of the Port Stanley, there were 7 dead aliens onboard.
  • The crew of the UNSC Port Stanley consists of 7 members.
  • Tom Muir was stranded alone on New Llanelli for 7 years.

Halo 4Edit

Main article: Halo 4
  • If one looks at the M395 Designated Marksman Rifle they will notice 14 triangles on it's stock. (14/2=7). It is similar to those on the BR55HB SR Battle Rifle in Halo 3.
  • The M395 Designated Marksman Rifle will carry 14 rounds. (14/2=7)
  • In the E3 2012 Stage Demo, Cortana stated that the UNSC Infinity crashed 77.8 kilometers from their current position. "8" is the rounded up form of an unending seven.
  • The Magnum carried by John-117 at the beginning of the level Requiem has 7 rounds left in the starting magazine, much like the Magnum at the beginning of Exodus from Halo: Reach, and 21 rounds in reserve. (28/4=7)
  • There are seven warthogs in the Dawn's crash site on the level Requiem.
  • The first living humans John-117 encounters number 7 of which included Thomas Lasky, Sarah Palmer and four marines.
  • Four years, seven months, and ten days after UNSC Forward Unto Dawn was split in two was the date on which Cortana woke John-117 from cryogenic sleep. (4+7+10=21 21/3=7)
  • There are 7 different pre-order bonuses: the Pulse armor skin for the GUNGNIR armor, the Artic skin for the Battle Rifle, the Circuit skin for the Oceanic armor, the Forest skin for the HAZOP armor, the Raptor skin for the Venator armor, the Web armor skin for the CIO armor, and the Deadeye helmet skin.
  • There are 7 Variants of Prometheans (1 Watcher, 3 Crawlers, and 3 Knights).
  • There are also 7 different Promethean weapons.
  • Galileo Base is Infinity Science base number 7.
  • In Spartan Ops Episode 7, Invasion, Dr. Halsey uses the A.I. override phrase "Undid Iridium" on Roland. On the Periodic Table of the Elements, the atomic number of iridium is 77.
  • There are seven CRS-class light cruisers that intercept the UNSC Forward Unto Dawn outside Requiem at the beginning of the game.
  • Ivanoff Station had seven HAVOK mines available.
  • There are 49 Achievements available (7*7=49).
  • There are seven terminals to find in the campaign, similar to Halo 3 (unless if one counts John-117's service record on the level Dawn).
  • The Assault Rifle carries a maximum ammo capacity of 224 rounds (224/16=14, 14/2=7). Also, 224 rounds (32 being 1 magazine) makes 7 spare magazines
  • The Covenant Carbine takes 7 shots to kill a shielded SPARTAN-IV.
  • The Covenant Remnant appear in 7 playable levels in the campaign.
  • In the Epilogue, you can see four dots (: :) on John's armor. The four dots are Braille for seven.
  • In the very beginning of the first mission, John awakens from Cryopod 16. (1+6=7)
  • The Didacts helmet consists of seven different armor plates.

MiscellaneousEdit

  • The elements that Shaw-Fujikawa drives use, Selenium and Tectnetium, are elements 34 and 43 respectively. Both of these make 7 if you add the digits.
  • Most family names of Sangheili have 7 letters, including the 'ee' suffix for military service (e.g., Vadumee, Zamamee, Vadamee).
  • Seventh Column is the name given to Bungie's official fan club.
  • The terms SPARTAN, MJOLNIR, and GUNGNIR each have 7 letters.
  • The ASCII John-117 in a Bungie Weekly Update was made with 7s.
  • Smart AIs (such as Cortana) go rampant after seven years of activation.
  • There are 7 Halo rings.
  • In the Cortana Letters "... In my palace deep, Lyca lies asleep ..." is mentioned on the 7th letter and is believed to be from the poem "The Little Girl Found-By William Blake". One section says:

"Arm in arm, seven days They traced the desert ways. seven nights they sleep Among shadows deep, And dream they see their child Starved in desert wild."

  • In the preview of Halo 3 featured at the Seattle IMAX theater, Bungie gave away a prize to the person sitting in seat G7. (Note that G is the seventh letter of the alphabet, so it is essentially 77.)
  • The Legendary map pack banner on the official Bungie.net. There is a slogan saying: Tru7h. Carnage. Bungie.
  • All known "Monitor" Forerunner A.I.'s have I.d. numbers that are powers of seven.
  • The Forerunner Dreadnought has 14 x 14 x 14 dimensions. 14 = 7+7.
  • In the background of the Limited Edition of Halo 3, the door behind John has a 7 written on it.
  • In an ad for the Halo 3 guide that occasionally shows up on Bungie.net, "07" is stenciled in white on the Pelican behind John-117.
  • Bungie has seven Steps to World Domination.
  • In the Bungie weekly update, 6/27/08, this message is posted:

/PACKET INTERRUPTION - ERROR CODE 5929 */ …Attempting Recovery… …Attempting Recovery… / 93% PACKET CORRUPTION - RECOVERY UNSUCCESSFUL - DISPLAYING

  • /C!#4x---^&-$x%^^p3@
Head2@!#SWa#++-DL*SLAj3r
48hr0x0ABFFFFF [ERR 5929]

/ END DISPLAY */

Out of 5929, 5+9+2+9=25 2+5=7

Also, with "93% packet corruption", 7% was left uncorrupted.

  • In the Halo series there are 7 levels named after a Halo character: 343 Guilty Spark, Keyes, The Arbiter, Regret, Gravemind, Sierra 117 and Cortana.
  • Bungie broke off from Microsoft July 7, 2007 7/7/07
  • Bungie's The Art of Halo 3 was released on November 25th, 2008 (2+5= 7).
  • There are 7 Vidmaster achievements.
  • Most of The Halo Series is set in years beginning with the number 25. 2+5=7 The vast majority of the game trilogy is set in 2552. 5 and 2 is the exact same equation, per order of operations.
  • In many cultures, 7 is considered to be lucky, and John-117 is seen by Cortana to be "luckier" then the other Spartans, in both The Fall of Reach and the beginning of Halo 3.
  • Many Covenant weapons have Type-52 or Type-25 at the beginning of their official names (5+2=7 and 2+5=7)
  • The Quito Space Tether was officially given its name in the year 2401, exactly 32,196 days after its completion (including leap days). (74=2401 and 3+2+1+9+6=21 21/3=7)
  • When a Spike grenade detonates, its spikes will stay hot for seven seconds.
  • Dr. Halsey's journal has 7 pages unwritten (excluding the text at the last page with the copyrights).
  • There is a section of Dr. Halsey's journal that says

"I outlined a corrective matrix calculation, revising the dimensional parameters in my head (she used 7 when she needed 16).

SourcesEdit

  1. http://www.bungie.net/News/content.aspx?cid=14650
  2. Marathon.Bungie.Org: The Number Seven
  3. Halo: The Fall of Reach, page 96
  4. Halo: The Fall of Reach, page 139
  5. Halo: The Fall of Reach, page 140
  6. Halo: The Fall of Reach, page 144
  7. Halo: The Fall of Reach, page 149
  8. Halo: The Fall of Reach, pages 192-193
  9. Halo: The Fall of Reach, page 199
  10. Halo: The Fall of Reach, page 43
  11. Halo: The Fall of Reach, Epilogue
  12. Halo: The Fall of Reach, page 257
  13. [1]
  14. Halo: The Flood, Page 53
  15. Halo: The Flood, Page 237
  16. Halo: The Flood, Page 31
  17. 17.0 17.1 Halo: First Strike, Page 36
  18. Halo: First Strike, Page 122
  19. Halo: First Strike, Page 127
  20. Halo: First Strike, Page 154
  21. Halo: First Strike, Page 165
  22. Halo: First Strike, Page 208
  23. Halo: First Strike, Page 268
  24. Halo: First Strike, Page 314
  25. Halo: First Strike, Page 114
  26. Halo: First Strike, Page 94
  27. Halo: First Strike, Page 53
  28. Halo: First Strike, Page 298
  29. Halo: First Strike, page ??
  30. Halo: First Strike, Page 262
  31. Halo: First Strike, Page 246
  32. Halo: Ghosts of Onyx, Page 16
  33. Halo: Ghosts of Onyx, Page 22
  34. Halo: Ghosts of Onyx, Page 32
  35. Halo: Ghosts of Onyx, page 84
  36. Halo: Ghosts of Onyx, page 85
  37. Halo: Ghosts of Onyx, page 86
  38. Halo: Ghosts of Onyx, page 87
  39. Halo: Ghosts of Onyx, page 161
  40. Halo: Ghosts of Onyx, Page 189
  41. Halo: Ghosts of Onyx, page 218
  42. Halo: Ghosts of Onyx, page 232
  43. Halo: Ghosts of Onyx, page 236
  44. Halo: Ghosts of Onyx, page 270
  45. Halo: Ghosts of Onyx, page 271
  46. 46.0 46.1 Halo: Ghosts of Onyx, page 311
  47. Halo: Ghosts of Onyx, page 291
  48. Halo: Ghosts of Onyx, page 297
  49. Halo: Ghosts of Onyx, page 305
  50. Halo: Ghosts of Onyx, page 321
  51. Halo: Ghosts of Onyx, page 378.
  52. Perdita's Story
  53. Halo: Contact Harvest, page 76
  54. Halo: Contact Harvest, page 149.
  55. Halo: Evolutions, page 355
  56. Halo: Evolutions, page 439
  57. Halo: Evolutions, page 464


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