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Powerhouse

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Cquote1 Hydroelectric plants like this one provide clean, sustainable energy for the inhabitants of Reach.[1] Cquote2

Powerhouse is an asymmetrical multiplayer map appearing in Halo: Reach. It is set in a hydroelectric facility on planet Reach.[2]

Contents

OverviewEdit

Powerhouse was formerly utilized to provide alternative power supply to the rural settlers nearby, but has now been repurposed to support the military war efforts.[3] The map is primarily designed for 4v4 gametypes and appeared in the Grab Bag and Arena playlists during the Halo: Reach Multiplayer Beta.

LocationsEdit

  • Abyss
  • Boiler
  • Concrete Hall
  • Concrete Path
  • Cliffside
  • Dirt Path
  • Dormitory
  • Dormitory Roof
  • Green Residence
  • Green Roof
  • Lockers
  • Office
  • Powerhouse 1st Floor
  • Powerhouse 2nd Floor
  • Ravine
  • Ridge
  • Rock Garden
  • Shed
  • Spillway
  • Vaya Con Dios
  • Water Tank
  • Yard

WeaponsEdit

  • The Rocket Launcher is located in the Spillway, under the bridges between the Powerhouse and the Boiler
  • The Focus Rifle is located in the Yard, between the Powerhouse and the Dormitory, immediately below the Ridge. A Sniper Rifle replaces the focus rifle in certain gametypes such as 1 flag CTF
  • The Grenade Launcher is located in the shower stall of the Lockers, below the Office.
  • The Shotgun is located on the Cliffside, near the Dormitory, on the opposite side from the Ridge, notably near Blue Team's spawn area.
  • The Gravity Hammer is located in the Shed, off the Cement Path, above the Cliffside.

TriviaEdit

  • The map was known as "Settlement" at some point in development.[3]
  • Like almost all Halo: Reach multiplayer maps (excluding Forge World), the map was re-purposed from the campaign, although the campaign level takes place at night instead of day in the level Nightfall.[4]
  • Powerhouse's art style and environmental layout is very similar to that of Halo 3's High Ground multiplayer level.
  • The water in the small reservoir at the back of the map acts differently than other bodies of water in the game: grenades and bullets land and impact as though it is solid ground rather than water, and do not create a splash effect
  • If a player stands near the computer in Green Residence, a whine like a malfunctioning computer can be heard.
  • The bridge which you cross to get to the map in the campaign mission, Nightfall, is out and appears to be destroyed in the multiplayer map.
  • In forge, you can change the color of the dumpster, pallet, and large pallet.

GalleryEdit

SourcesEdit


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