Powerhouse
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| | Hydroelectric plants like this one provide clean, sustainable energy for the inhabitants of Reach.[1] | |
Powerhouse is an asymmetrical multiplayer map appearing in Halo: Reach. It is set in a hydroelectric facility on planet Reach.[2]
Contents |
Overview
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Powerhouse was formerly utilized to provide alternative power supply to the rural settlers nearby, but has now been repurposed to support the military war efforts.[3] The map is primarily designed for 4v4 gametypes and appeared in the Grab Bag and Arena playlists during the Halo: Reach Multiplayer Beta.
Locations
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- Abyss
- Boiler
- Concrete Hall
- Concrete Path
- Cliffside
- Dirt Path
- Dormitory
- Dormitory Roof
- Green Residence
- Green Roof
- Lockers
- Office
- Powerhouse 1st Floor
- Powerhouse 2nd Floor
- Ravine
- Ridge
- Rock Garden
- Shed
- Spillway
- Vaya Con Dios
- Water Tank
- Yard
Weapons
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- The Rocket Launcher is located in the Spillway, under the bridges between the Powerhouse and the Boiler
- The Focus Rifle is located in the Yard, between the Powerhouse and the Dormitory, immediately below the Ridge. A Sniper Rifle replaces the focus rifle in certain gametypes such as 1 flag CTF
- The Grenade Launcher is located in the shower stall of the Lockers, below the Office.
- The Shotgun is located on the Cliffside, near the Dormitory, on the opposite side from the Ridge, notably near Blue Team's spawn area.
- The Gravity Hammer is located in the Shed, off the Cement Path, above the Cliffside.
Trivia
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- The map was known as "Settlement" at some point in development.[3]
- Like almost all Halo: Reach multiplayer maps (excluding Forge World), the map was re-purposed from the campaign, although the campaign level takes place at night instead of day in the level Nightfall.[4]
- Powerhouse's art style and environmental layout is very similar to that of Halo 3's High Ground multiplayer level.
- The water in the small reservoir at the back of the map acts differently than other bodies of water in the game: grenades and bullets land and impact as though it is solid ground rather than water, and do not create a splash effect
- If a player stands near the computer in Green Residence, a whine like a malfunctioning computer can be heard.
- The bridge which you cross to get to the map in the campaign mission, Nightfall, is out and appears to be destroyed in the multiplayer map.
- In forge, you can change the color of the dumpster, pallet, and large pallet.
Gallery
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Concept art of the level.
A concept art piece of an interior space.
An interior area on the map.
Powerhouse from another angle, showing the background scenery of the map.
A top-down view of the general area of Powerhouse.
Vaya con Dios appearing as a player jumps into the Ravine.
A hidden area on powerhouse that is technically in bounds.
Sources
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