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|Political information and functions|
To hold off Mendicant Bias long enough for the The Arrays to fire.
Forerunner-Flood war's endgame
Offensive Bias is a Forerunner Artificial intelligence that was created to stop the rampant A.I. 05-032 Mendicant Bias from reaching Installation 00 to stop the Array sequence. Even though Mendicant Bias' Fleet outnumbered Offensive Bias' by 2183:5, Offensive Bias was designed specifically to effectively counter and exploit Mendicant's rampant actions. During the battle, the Halo Array was fired which, aside from killing all sentient life in the galaxy, disabled the percentage of Mendicant's fleet which were biological. After the Halos fired, the advantage turned Offensive Bias's way, outnumbering Mendicant Bias's fleet 6:1. What happened to Offensive Bias after this success is not specified.
What follows is a logged transcript of events that occurred during and amidst the battle, observed by Offensive Bias himself. This log is available at Terminal 6 in Halo 3 while playing on Legendary difficulty:
[12:H 20:M 00:S] I begin this report with no illusions that it will ever be seen by its intended readers. In all likelihood they have already committed [species-wide suicide] with the goal of preserving biological diversity in this galaxy. I must ensure that this information reaches those who must come after. If I fail in this, how can they not regard my creators’ sacrifice as anything but [a crime without measure]?
Even though 05-032’s declaration of hostilities simplified strategic preparations; I do not expect an easy fight - just one I cannot lose.
If the galaxy must be [rendered temporarily lifeless]. So be it.
As Mendicant stated in its report [58.078:H 48:M 12:S ago]: half measures will not suffice.
Such a press of arms invites many opportunities for unintentional fratricide.
It is a mathematical certainty that some of them will get through and attempt to board. There isn’t a single warship with this first wave. It seems my opponent’s rage has left no room for respect.
My auxiliaries lay in tatters - more than half of them are now part of the enemy fleet. But just as I had predicted, 05-032 concentrated them like they were the sole key to victory. Its desire to punish our creators blinded it to the true purpose of my [feints]. I have reduced the combat effectiveness of its core fleet to 79.96 percent. Surely now it must realize that something is amiss.
I can trade Mendicant ship for ship now and still prevail.
It is best that our crews perished now; because the battle that is about to ensue would have driven them mad.
For now all my concentration is focused on inertial control and navigation. Targeting isn’t even a consideration - I will be engaging my enemy at arm’s length.
But I doubt it would have extended the same courtesy to me.
List of appearancesEdit
- Halo 3 (Mentioned only)
|Known Forerunner AIs|
| 05-032 Mendicant Bias • Offensive Bias • AdjutantReflex • 343 Guilty Spark • 2401 Penitent Tangent|
049 Abject Testament • 686 Ebullient Prism • Cold Storage Monitor • The Knowing • Shield World AI
- As evidenced in the AI's terminal logs, Offensive Bias had a reaction, process, and action time unparalleled by any known military AI except for Mendicent Bias. Not even Cortana, one of the most advanced known AIs aside fom Offensive Bias and Mendicent Bias could conjure such speed and power. It should also be interesting to note that, if the time span of the terminal logs is taken into account, a battle ensuing between AIs can, in many respects, be much more effective, ruthless and, quite frankly, more terrifying than those led by morally subjective organisms such as Humans and Sangheili, depending on the individual.