Myth
From Halopedia, the Halo Wiki
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Myth is a series of real-time tactical (not to be confused with real-time strategy) computer games. The games in the series are as follows:
The first two games were developed and self-published by Bungie Software. Upon Bungie's sale to Microsoft in 2000, Bungie lost the rights to the Myth franchise to Take 2 Interactive. Take 2 quickly released Myth II: Worlds, a compilation of fan-created content and Green Berets: Powered by Myth II, a total conversion made by the online community. Myth III was developed by MumboJumbo and published by Take 2 Interactive. Myth II is by far the most popular game in the series (though Myth had better sales during its launch and first few years of life). Most players believe Myth III to be inferior, as the release was rushed and none of the original developers were involved (despite respected map-makers from the Myth Community being part of MumboJumbo).
These games represented a departure from old standards such as Warcraft in that resource retrieval and unit construction were removed in favor of squad-level and single-creature-level tactics. They were also remarkable for depth of free multiplayer support, intense and continuing fan activity on the web (including a wide range of fan-created mods), and simultaneous Macintosh and Windows PC development and release.


