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M850 Main Battle Tank

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Grizzly Tank Halo Spartan Assault
M850 Main Battle Tank
Production information

Manufacturer

Chalybs Defense Solutions[1]

Model

M850

Class

Main battle tank

Technical information

Length

12.3 metres (40 ft)[1]

Width

8.4 metres (28 ft)[1]

Armament

Crew

  • 1 Operator
  • 1 Gunner

Passengers

Up to 4

Usage

Earliest sighting

2531

Role(s)

  • Anti-armor
  • Anti-Infantry

Era(s)

Affiliation

UNSC Marine Corps

[Source]   [Talk]

The M850 Main Battle Tank, commonly known as the Grizzly, is a heavily armored UNSC tank developed by Sergeant John Forge.[2] It is similar to its older brother the M808B Main Battle Tank but much larger and far more powerful.[1]

OverviewEdit

The Grizzly is protected by thick armor plating which allows it to survive even the fiercest attacks and features dual M310 120mm Smooth-Bore High-Velocity Cannons mounted in its turret. These cannons can easily punch a hole through almost any Covenant vehicle and fire S1 canister shells to decimate infantry formations. A co-axially mounted M247T Medium Machine Gun gives it additional firepower.[1][3] Smoke grenades were mounted near the turret.

Despite its advantages the Grizzly was only employed sporadically during the Human-Covenant war because of its cost, maintenance, and transportability. Grizzlies were used to great effect during the Liberation of Harvest, and the UNSC Spirit of Fire contained a robust inventory of M850s during the extraordinary events of 2531.[1] After the war, the 23rd Armored Cavalry was outfitted with a complement of M850s in addition to their primary force of M808s. The Grizzly tanks were seen again at the Battle of Draetheus V against the Covenant Remnant.

Halo WarsEdit

In the Campaign, the Grizzly is available during the level Relic Interior. In Skirmish and Multiplayer, it is available after completely upgrading the Scorpion when Sergeant Forge is selected as the player's hero unit.[4] Once it has been researched, it can be purchased at the Vehicle Depot.

The Grizzly is an extremely capable vehicle, capable of defeating large numbers of enemy troops and vehicles. Since it possesses a secondary canister shell attack, it can crush infantry with ease due to its large blast radius. The armor plating has also been improved, able to absorb multiple shots from a Hunter's assault cannon, and can survive a sustained hit from a Scarab's main weapon twice as long as a Scorpion. The coaxial machine gun has a faster firing rate and inflicts more damage per hit than the Scorpion's, at the cost of a longer reload time. Its main disadvantages is the cost it requires to be researched, its reduced effectiveness against other vehicles and its ineffectiveness against airborne units; it is also extremely slow because of its increased weaponry and armour. As with the Scorpion, it is "hard countered" in-game by Cobras, especially while they are in lockdown mode.

  • Resources: 1800 (upgrade for Scorpion) 500 (for individual unit).
  • Minimum Tech Level: 4 (upgrade for Scorpion) 2 (for individual unit once researched).
  • Population Count: 3

GalleryEdit

TriviaEdit

  • Originally, the Grizzly was stated to be equipped with a flamethrower, but this was removed from the final game.[4]
  • The Grizzly is Sergeant Forge's exclusive unit in Halo Wars.
  • The Grizzly is first featured in Relic Interior, the third campaign level in Halo Wars, and are the player's starting units.
  • Considering it is produced by the manufacturer of the M808 MBT, and Forge's statement that he modified the Grizzlies, along with Anders' statement of knowing at the very least of how to repair them, indicates that Forge likely was unhappy with the standard design and modified the units assigned to the UNSC Spirit of Fire, indicating that the Grizzlies in game are not standard models but "field modified."
    • This was a common practice among military forces in wartime as they had to be more self-reliant due to the distance resupply ships often had to travel (such as in the Pacific Theatre of World War II), or to solve an existing problem (in the case of the "bocage" in the European Theatre of World War II or in multiple situations in the Vietnam War), in this Forge is following a traditional practice, due to the UNSC Spirit of Fire's constant movement throughout the Harvest campaign.
      • However, multiple M850 Main Battle Tanks were deployed during the Battle of Draetheus V, and were nearly identical to those deployed by the UNSC Spirit of Fire in 2531. This indicates that Forge's modifications were either unnoticeably minor, or became commonplace among the standard models sometime after 2553 which is unlikely due to the high costs of operation. Another explanation is that during the Harvest campaign the Grizzly design fell into hands of general UNSC personnel.
  • In Halo Wars, a 14 star Grizzly is strong enough to take down a Scarab. It is also enough to survive multiple MAC Blasts.
  • Ironically, a group of over 3 Grizzlies will lose to a group of the same amount of Power Turret Scorpions do to the fact that it takes 4 Scorpion canister shells to destroy one Grizzly whereas a Scorpion can survive over 10 Grizzly canister shells; Grizzly canister shells deal the same amount of damage but spread it out over a larger area. This is likely either a programming error or for balancing reasons.

AppearancesEdit

Related PagesEdit

SourcesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Halo: The Essential Visual Guide - page 86
  2. Halo Wars - level Relic Interior: Serina refers to the Grizzly as Forge's "pet project." Forge remarks that he had personally supervised the upgrading of the Scorpion to the Grizzly units, stating that he had "made [his] own special upgrades."
  3. Halo Encyclopedia, page 251
  4. 4.0 4.1 Official Xbox Magazine, January 2009, pages 38-43



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