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M12G1 Light Anti-Armor Vehicle

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M12G1 Warthog LAAV
M12G1 Light Anti-Armor Vehicle
Production information

Manufacturer

AMG Transport Dynamics

Product line

Warthog

Model

M12G1

Class

Light Anti-Armor Vehicle

Technical information

Length

6 metres (20 ft)[1]

Width

10 feet

Height/depth

10 feet

Mass

Approx: 3.28 tons

Max acceleration

78

Shielding

None

Armament

M68 Asynchronous Linear-Induction Motor Gauss Cannon (1)

Crew

  • 1 Driver
  • 1 Passenger
  • 1 Gunner

Passengers

1

Usage

Role(s)

  • Reconnaissance
  • Light anti-vehicular
  • Anti-Air[2]

Affiliation

United Nations Space Command

[Source]   [Talk]

The M12G1 Light Anti-Armor Vehicle, abbreviated as the M12G1 LAAV and commonly known as the Gauss Warthog, or Gauss 'Hog, is a United Nations Space Command ground vehicle.[2] It is a variant of the M12 Force Application Vehicle and features a mounted M68 ALIM Gauss Cannon.

DescriptionEdit

The M12G1 LAAV is one of the UNSC's few dedicated anti-armor vehicles, designed to quickly and efficiently defeat lightly armored vehicles such as Type-25 RAV "Chopper" and Type-32 RAV "Ghost". The Gauss 'Hog is almost exactly the same in every detail to the standard M12 "Warthog" FAV except that it is equipped with a mounted M68 Gauss Cannon which fires 25mm hypersonic speed projectiles by asynchronous magnetic acceleration in the base of the cannon. It takes about a half a second to recharge between cannon shots. Although it appears more rarely than the standard Warthog, its capabilities make it a fearsome, agile and powerful vehicle to use.

TriviaEdit

MiscellaneousEdit

  • During the Halo 2 demo trailer, the Gauss Cannon of the Gauss 'Hog was shooting at a fairly decent speed. In an early beta multiplayer phase, however, the Gauss seemed to be slowed down and also seemed to have lost all of its hype. It was later revamped to its original rate of fire during the game's final stages.
  • In the E3 2000 Halo: Combat Evolved trailer, a Warthog had a turret similar to the Halo 2 Gauss turret, due to the fact it was originally part of Halo: Combat Evolved. However, it was cut and dropped, but then reappeared in Halo 2.
  • In the campaign of Halo Wars, Sergeant Forge's Warthog will always be a Gauss 'Hog, regardless of whether the player has upgraded to Gauss Cannon yet.
  • The Gauss Turret like all weapons has received a visual update in Halo: Reach instead of the cylinder shaped turret from Halo 3 it is now more rectangular shaped.
  • The screen in Halo: Reach now shows what seems to be a small area on the top screen regardless of what mission or map you are on.
  • The Halo 4 Gauss Hog features a label that reads, "BIG SCARY LASER. DO NOT LOOK INTO BEAM WITH REMAINING EYE."

ReferencesEdit

  • In the series Red vs. Blue, the Red Team upgrade their standard Warthog to a Gauss Warthog, which fires an EMP every ten seconds, and stalls the Warthog when fired. Sarge states he got the idea from the EMP which Freelancer Washington fired to shut down all the electrical equipment at Command, which stalled the Red Team's warthog. They test the Gauss Warthog in their new holo-room.

AdvantagesEdit

The Gauss Hog is very useful in delivering mobile firepower, and is instant kill on direct hits. In Multiplayer, it can be used to put your team at a great advantage. Its medium fire rate is still fast enough to obtain multikills. When a good driver and gunner are paired, the Hog's durability and the cannon can be used to devastate enemy vehicles and infantry.

DisadvantagesEdit

The Gauss Hog's medium armor is unforgiving against anti-vehicle weapons, and the vehicle is prone to flipping over.

TriviaEdit

  • The Gauss Hog's power, auto aim, and magnetism has been adjusted during the title update in April of 2013.[3]

GalleryEdit

AppearancesEdit


SourcesEdit



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