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Look Sensitivity is a gameplay setting present in every Halo FPS. The option allows a player to control the speed at which their character turns. Unlike other games, however, Halo only allows the player to change the sensitivity with one setting; other games tend to have different settings for the horizontal and vertical look speeds.
A higher sensitivity setting allows a player to turn around faster; a lower setting slows a player's look speed. Look Sensitivity should not be confused with actual movement; it only changes the speed at which a player changes direction, and has no effect on movement speed.
Advantages of a high setting Edit
- It makes it easier to track a moving enemy in close combat.
- You can turn around quickly when you have an enemy behind you.
- With a weapon like the shotgun, you can easily shoot down the driver of a fast- and close-moving vehicle (such as when jumping over a Ghost and firing straight down on the driver).
- In Halo 2, due to its enormous auto-aim, sweep-sniping (the act of moving the reticle of the Sniper Rifle across an opponent's head to get an instant head shot) will benefit greatly from an increase in sensitivity. This trick also works well with the Battle Rifle.
- It will give you a lengthy advantage over players with lower settings because you can turn faster than them.
- When charging an enemy, you can jump over them, quickly turn around, and melee them for an easy assassination.
- Face painting is applied more.
Advantages of a low setting Edit
- Aiming while sniping is more precise.
- Players get more control over precision weapons in general, like the Battle Rifle and the Covenant Carbine.
- In Halo 2, any sensitivity above 5 will decrease the accuracy of the Battle Rifle and Sniper, as the auto-aim will stop working if a player moves their Reticle too fast.
- Halo PC is unique among Halo games for offering separate settings for horizontal and vertical look sensitivities.