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A veteran of the gaming industry, Jason got his start in 1997 at EA Canada working on NBA Live 98. He then moved on to eventually work on Need For Speed 3: Hot Pursuit, Need For Speed 4: High Stakes, Need For Speed 5: Porsche Unleashed and 007 Racing (This became 007: Agent Under Fire after Jason left EA). After starting at Bungie in January of 2001, Jason worked on the "Phoenix" project and has worked on the graphics engine for Halo 2.
- Halo 2: Multiplayer map pack (2005), Microsoft Game Studios
- Project Gotham Racing 3 (2005), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios
- Halo: Combat Evolved (2001), Microsoft Game Studios
- Need for Speed: Porsche Unleashed (2000), Electronic Arts Inc.
- Need for Speed: High Stakes (1999), Electronic Arts Inc.
- Need for Speed III: Hot Pursuit (1998), Electronic Arts Inc.
- NBA Live 98 (1997), Electronic Arts Inc.