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Haven

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“
Resting high above Requiem’s surface, harmonic-resonance platforms appear to facilitate the monitoring and management of the shield world’s solar preservation system. These elaborate machines enable artificial planets to support their immense populations of indigenous life.
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Haven
Game

Game

Halo 4

Features

Terrain

Forerunner power facility, Requiem

Details

Power-ups

Overshield

Gametypes

Infinity Slayer

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Haven is a multiplayer map that is featured in Halo 4 that rests high above Requiem's surface. It is set in a Forerunner environment. Harmonic-resonance platforms appear to facilitate the monitoring and management of the shield world's solar preservation system. These elaborate machines enable artificial planets to support their immense populations of indigenous life. It is confirmed that the map is not a remake of an old map, but is completely new.[1]

This map focuses on verticality and height-based gameplay. New gameplay footage confirmed the presence of Gravity Lifts on the maps as Spartan IVs were seen using them to get around the map.[2]

Haven was also made so that the players can be shown the impossible scale of Forerunner spires.[2]

TriviaEdit

  • This map's working title was "Wraparound".
  • It bears a slight resemblance to Narrows from Halo 3, however, it is not a remake.
  • The map bears resemblance to the area John-117 was at when he spoke to the Librarian.
  • If a player stands in the center of the map, one can faintly hear mechanical sounds in the distance. These noises sound similar to that of a Gravemind.

VideosEdit

GalleryEdit

SourcesEdit



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