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The Halo Wars 2 Multiplayer Beta was part of the development of Halo Wars 2, developed by Creative Assembly and published by Microsoft Studios. Publicly announced at E3 2016, the beta for Xbox One was available to download for free from the Xbox Store on the first day of the beta, 13 June. The beta was planned to be available until 20 June, but was extended to 22 June. A second beta for both Xbox One and Windows 10 will be held at a later date.
- 13 June to 16 June: Domination. Players fight to control five points on the map. Each point held causes the opposing team's score to decrease. The first team to reduce their opponent's score to 0 wins.
- 17 June to 23 June: Deathmatch. Players are eliminated when all of their bases are destroyed. Last player standing wins.
The beta test featured the a taste of the features from the final multiplayer experience. The features were:
UNSC Units and BuildingsEdit
Banished Units and BuildingsEdit
Native Units and BuildingsEdit
Non-playable units or itemsEdit
During gameplay, the following units or items were not directly controllable, although were visible.
- Drop pod: After unlocking the leader power while playing as James Cutter, used to drop ODST forces to the battleground.
- Condor: Used to transfer the UNSC Firebase to the battleground.
- Pelican: Used to transfer UNSC buildings to the Firebase, can be semi-controlled with James Cutter's leader power to transfer units across the battleground.
- Darter: Used to transfer supplies from orbit to the Supply Pad located on the base.
- Lich: Used to transfer the Banished Outpost to the battleground.
- Spirit: Used to transfer Banished buildings to the Outpost, can be semi-controlled with Atriox' leader power to transfer units across the battleground.
- The Halo Wars 2 multiplayer beta was listed for some people by the name "Legdrop." This may have been the working title for Halo Wars 2.
- ↑ 1.0 1.1 1.2 1.3 While the exact type was not stated, as Halo Wars 2 takes place no sooner than 2559, era-appropriate gear is expected.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 These upgrades are used to improve a building's resistance to damage and the speed at which units are build/trained and upgraded.