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Were you looking for the M392 Designated Marksman Rifle from Halo: Reach, or were you looking for the M395B Designated Marksman Rifle from Halo 5: Guardians?
Template:Weapon Infobox The M395 Designated Marksman Rifle, commonly known as the DMR, is a UNSC rifle used after the Human-Covenant war.
Design[]
The M395 DMR is a gas-operated, semi-automatic, magazine-fed, shoulder-fired marksman's rifle that is equipped with a smart-linked, telescopic, rail-mounted sight for scout personnel. This rifle favors mid- to long-ranged combat, offering impressive stopping power over a long distance.[1]
Gameplay[]
Changes from the M392 DMR[]
- Magazine size was decreased from 15 to 14 rounds.
- Slightly faster fire rate.
- Decreased maximum ammo capacity from 60 to 42.
- Heavily decreased bloom.
- The scope and ammo counter both appear light green.
- The ammo counter number appears in black instead of blue.
- A thumbhole stock has been added.
- A longer barrel has been added.
- A muzzle brake has been added.
- The flashlight has been removed from the barrel.
- The handle guard is now more curved.
- Longer length of the gun.
Changes in the Halo 4 Weapon Tuning Update[]
- Main article: Weapon Tuning Update
- Red reticle range has been slightly decreased.[2]
Trivia[]
- 343 Industries has stated that balancing the DMR with the BR was a challenge since there has not been more than one weapon belonging to the same faction per game.[citation needed]
- In an early version of Halo 4 and the UNSC Infinity Briefing Packet, the M395 DMR had 15 rounds per magazine, just like the M392 DMR from Halo: Reach, but in the final game, this was reduced to 14 rounds for balancing reasons.
- In gameplay, the blueprint shows the M392 DMR instead of the M395 DMR.
- In Halo: Nightfall, the DMR was capable of firing in 3 round bursts, a feat impossible in gameplay as it is a single shot weapon.
Gallery[]
Concept Art[]
Gameplay[]
Renders[]
Other[]
Appearances[]
- Halo 4 (First appearance)
- Halo: Escalation
- Halo: Nightfall
Sources[]