An image of severe armor lag in the Halo: Reach public multiplayer beta. The player, in the midst of respawning, obtained an EOD helmet, Jorge's chestplate, and Kat's arms. The glitched player model is also using Carter's left pauldron as its own right pauldron.
The blue glow clearly indicates that the affected player is in the midst of respawning. (The fact that they are experiencing this form of lag while alive makes this instance of the glitch particularly rare.) Their armor adheres to an (inconsistently-applied) red-and-blue color scheme, proving what was already known: the glitch occurred during a team game.
EOD? Kats arm? Jorge chest? by GammaRay117 on 05/04/2010
SWAT on Powerhouse, Wednesday May 05, 2010 02:07:49
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|current||22:29, June 14, 2010||1,920 × 1,080 (292 KB)||DavidJCobb||An image of severe armor lag in the ''Halo: Reach'' public multiplayer beta. The player, in the midst of respawning, obtained an EOD helmet, Jorge's chestplate, and Kat's arms. The gli|