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Derelict (Level)

From Halopedia, the Halo Wiki

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Derelict
Game
Game

Halo: Combat Evolved

Features
Location

Deep Space

Terrain

2-level Forerunner Structure

Details
Weapons on Map
Vehicles on map

None

Power-ups on map
Preferred Gametypes
Recommended Number of Players
  • 4-8
  [Source]
Deep Space Anomaly #0198.
4-8 players


Derelict is a multiplayer map in Halo: Combat Evolved. It is set aboard a Neutral artifact, cataloged by the UNSC as Deep-Space Anomaly #0198. It is a very small level that is best suited for 10 or less players, as more can become extremely chaotic, unless that is the desired effect.


Contents

[edit] Locations

[edit] Weapon Locations

  • Assault Rifle - In front of one of the passageways, and on the other side.
  • Flamethrower (PC/Mac only) - In the middle of one of the second level passageways.
  • Needler - On one of the passageways on the second floor.
  • Pistol - Near both teleporters.
  • Shotgun - In front of a passageway.
  • Sniper Rifle - After teleporting to the second floor, look right.

[edit] Power-up Locations

  • Active Camouflage - Tucked away in an alcove on the second floor.
  • Health Pack - In the exact center of the first floor, on a transparent platform.
  • Overshield - Directly above the Health Pack, on the second floor.

[edit] Tactics

  • Players must keep a watchful eye on their HUD and radar to prevent charging into a trap, getting attacked from behind, or flanked.
  • Players who prefer long-range combat such as sniping and using the Pistol will likely loathe this level, as it is better suited for short-range combat with such weapons as with the Assault Rifle and Shotgun.


[edit] Trivia

Derelict has been used for the Halo Machinima, Lost world.

[edit] Images


The Levels of the Halo Series
Halo: Combat Evolved Campaign Pillar of Autumn | Halo | The Truth and Reconciliation | The Silent Cartographer | Assault on the Control Room | 343 Guilty Spark | The Library | Two Betrayals | Keyes | The Maw
Halo: Combat Evolved Multiplayer Battle Creek | Blood Gulch | Boarding Action | Chill Out | Chiron TL-34 | Damnation | Danger Canyon | Death Island | Derelict | Gephyrophobia | Hang 'Em High | Ice Fields | Infinity | Longest | Prisoner | Rat Race | Sidewinder | Timberland | Wizard
Halo 2 Campaign The Heretic | The Armory | Cairo Station | Outskirts | Metropolis | The Arbiter | The Oracle | Delta Halo | Regret | Sacred Icon | Quarantine Zone | Gravemind | Uprising | High Charity | The Great Journey
Halo 2 Multiplayer Ascension | Backwash | Beaver Creek | Burial Mounds | Coagulation | Colossus | Containment | Desolation | District | Elongation | Foundation | Gemini | Headlong | Ivory Tower | Lockout | Midship | Relic | Sanctuary | Terminal | Tombstone | Turf | Uplift | Warlock | Waterworks | Zanzibar
Halo 3 Campaign Arrival | Sierra 117 | Crow's Nest | Tsavo Highway | The Storm | Floodgate | The Ark | The Covenant | Cortana | Halo
Halo 3 Multiplayer Assembly | Avalanche | Blackout | Citadel | Cold Storage | Construct | Epitaph (Epilogue) | Foundry | Ghost Town | Guardian | Heretic | High Ground | Isolation | Last Resort | Longshore | Narrows | Orbital | Rat's Nest | Sandbox | Sandtrap (Sand Tarp) | Snowbound (Boundless) | Standoff | The Pit | Valhalla
Halo Wars Campaign Relic Approach
Halo Wars Multiplayer Sway | Chasm | Beasley Plateau
Halo - Interactive Strategy Game Campaign Jericho VII | Defense of Castle Base | The Hidden Artifact of Reach
[source]

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This page was last modified 08:09, 13 September 2008. Content is available under GNU Free Documentation License.