Halo Nation

Craig Mullins

10,043pages on
this wiki
Add New Page
Talk0 Share


Craig Mullins is an artist and painter. He worked on Halo: Combat Evolved as a Matte and Concept artist. He worked closely with other artists, such as Shi Kai Wang, to produce the concept art for the landscapes of Halo, the architecture of the UNSC Pillar of Autumn and the Truth and Reconciliation. He also helped design the appearance and culture of the creatures of the Covenant, and even some of the weapons.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.