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CAS-class assault carrier

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Assault Carrier 2
CAS-class assault carrier
Production information

Manufacturer

Covenant Empire

Model

Assault carrier

Class

CAS-class

Technical information

Length

5,346 metres (17,540 ft)[1][2][3]

Width

2,118 metres (6,950 ft)[3]

Height/depth

700 metres (2,300 ft)

Engine unit(s)

Repulsor engines

Slipspace drive

Equipped

Power output

Greater than 900 Light Years per Day

Shielding

Yes

Hull

Unknown Covenant material

Navigation system

Navigation computer

Armament

Crew

Several thousand

Passengers

Several thousand troops

Cargo capacity

A few hundred vehicles/two Charon-class light frigates

Usage

Role(s)

  • Carrier
  • Troop transport
  • Flagship
  • Heavy warship

Era(s)

Affiliation

Covenant Empire

[Source]   [Talk]
Look at the size of that thing!
Edward Buck after an Assault Carrier arrives over New Mombasa.

The CAS-class assault carrier[3] is a Covenant capital ship classification of the Covenant Navy.

FunctionEdit

These ships possess an extensive hangar bay, capable of transporting large numbers of Seraph fighters, Phantom dropships, boarding craft, and large fleets of Ghosts and Wraiths, along with a number of massive Scarab Walkers, and - later - the frigates UNSC Forward Unto Dawn and UNSC Aegis Fate would dock inside the vessel's launch bay, a testament to the vastness of these ships.[4]

Assault Carriers are also used as Flagships, leading Covenant fleets into battle. Though designed for planetary combat, they also excel at ship-to-ship combat, possessing multiple point-defense pulse laser turrets, Plasma Torpedo launchers and at least two energy projectors.[5]

BackgroundEdit

AC Cargobay
The massive launch bay of the Assault Carrier.
Ajax 013Added by Ajax 013

Assault Carriers are much larger than CCS-class battlecruisers, Covenant supercruisers, DDS-class carriers and most other Covenant ships; they are more rare and more heavily armed than either of them. They are armed with at least two Energy Projector's,[5][6] as well as plasma torpedo launchers[7] and pulse-lasers.[8] They also possess gravity lifts,[9][10] used for ferrying supplies, personnel, and vehicles from the ship and to any solid surface. From their name, and actions in Halo 2, it would appear that an Assault Carrier is designed to fight through an enemy world's defenses and head right into the planet's atmosphere and drop off its troops.

SOEIV Interface
Solemn Penance over New Mombasa as seen from the Rookie's SOEIV.
JugusAdded by Jugus

Two such crafts led the Fleet of Sacred Consecration to Earth, where they engaged the UNSC Home Fleet in orbit above Africa. The first one, carrying the Prophet himself, managed to penetrate Earth's orbital defenses. The second attempted to follow, but was subsequently destroyed by John-117.

The Prophet's Assault Carrier fled to slipspace, as the UNSC forces were likely to recapture the city of New Mombasa, with the UNSC In Amber Clad following close behind in its slipspace wake, leading Human Forces to the Installation 05

Another Assault Carrier was later repossessed by Rtas 'Vadum and the Sangheili, and became the flagship of the Fleet of Retribution, leading it to Earth in pursuit of a surviving Flood Ship, arriving in time to glass the infected area of the planet. The Shadow of Intent and its escorting Cruisers joined forces with the remnants of the UNSC Navy to launch a joint attack on the Covenant remnant at the Ark, destroying their Fleet and providing a distraction while ground forces engaged the Loyalists that had landed. It later evacuated the UNSC and Sangheili personnel and returned to Earth for a short time before returning to Sanghelios.

In the post-war era, the Covenant Remnant CAS-class assault carrier Song of Retribution led a fleet of CRS-class light cruisers on an expedition to Requiem.

Armament Edit

Mombasa Glassing
A Carrier glassing New Mombasa.
Halo-343Added by Halo-343

Because these enormous vessels are often employed as capital ships, it is necessary for them to be heavily armed. Assault Carriers possess energy projectors which are powerful enough to cut through UNSC capital ships[5][11] on its ventral and dorsal surfaces. They also possess multiple pulse-laser turrets[8] used for intercepting enemy missiles and fighters, and plasma torpedoes for engaging in ship-to-ship combat and assaulting planetary defenses.

Assault Carriers are also equipped with at least one gravity lift, capable of dispatching troops, personnel, vehicles and equipment to the surface of a planet rather quickly. They also possess a large main hangar, capable of carrying multiple Seraphs[9] and Banshee fighter crafts, Phantom dropships and boarding crafts, or a UNSC Frigate.[8] In addition, Assault Carriers possess the ability to launch Drop Pods, tactically delivering Sangheili warriors into areas without resorting to bulky and obvious dropships.[4] These ships also carry the dreaded Scarab walkers in their holds for quick deployment. Thanks to these innovations, a single Assault Carrier can easily launch large-scale invasions quickly and effectively.

Characteristics Edit

1207838135 Bridge
The bridge of an Assault Carrier.
VanFlyhightAdded by VanFlyhight

Assault Carriers, like the vast majority of other Covenant ships, are characterized by their bulbous, whale-like front, sleek silhouette and pale white/blue hull. However, they also tend to be characterized by their unique "hooked" bow section that would (theoretically) be a massive weakness as the ship could be blown in half comparatively easily, given its shields were down. Rather than possessing multiple smaller hangar bays, like smaller cruisers, Assault Carriers use a single, gargantuan hangar bay for storage of fighters, dropships, boarding craft and small capital ships, at least 500 meters long, 320 meters wide and 120 meters high. In Halo 3, however, there is a second hangar bay visible, near the stern of the Assault Carrier, above the main engines. For propulsion, Assault Carriers rely on large deuterium-tritium fusion reactors, housed in cavernous chambers,[5] which power the ship's vital systems, as well as the three aft-mounted plasma drives that propel the ship, capable of operating in a vacuum or in an atmospheric environment. They also employ non-reactive gravity drives for standard maneuvering and hovering above the surface of a planet, resisting its gravity.

The Assault Carrier is also fitted with Modular Dispersal Technology, giving it the ability to completely detach sections of its outer hull as well as whole corridors, as seen during the Battle of the Unnamed Star System. They can also separate into two distinct sections which leaves the rear section (with the main engines) behind and allows the fore-section to move away with previously hidden engines, the fore section (and likely the rear) are still slipspace capable. Unlike its unorthodox means of use by the Fleet Master in an attempt to disperse the advancing Spartan forces, the dispersal feature is actually intended to be used in order to detach sections of the Carrier that sustained extensive damage in order to increase the chances of saving what is left of the ship and its crew for future use.

The UNSC Frigates Forward Unto Dawn and Aegis Fate were small enough to fit inside the Shadow of Intent's Hangar together. Therefore, it would be plausible that the Assault Carrier could easily carry small Covenant ships, such as a light cruiser or several corvettes, or even Covenant carriers.

Known Assault CarriersEdit

TriviaEdit

Carrier Hanger
The supposed second hangar bay of an Assault Carrier.
Halo-343Added by Halo-343
  • An early draft of Halo 2 was intended to feature a level called Covenant Ship, in which John-117 would board an assault carrier and destroy it from within. This level was cut from the final game due to time constraints. To replace the level, Bungie added the antimatter charge to the level Cario Station in order to find a way to destroy the carrier without the level.[12]
  • In the modern US Navy, the term "Assault Carrier" refers to the Amphibious Assault Ship, which is used to transport troops over water and offload them via hovercraft or helicopter.
  • In Halo 2, Regret's carrier has visible structures on the surface above the engines. However, in Halo 3: ODST, these structures are not visible, but are rather obscured or replaced by what seems to be a second hangar bay.
  • Interestingly, Assault Carriers are identical to the much larger Supercarriers in terms of appearance, but not in size.
  • When Edward Buck says "Look at the size of that thing!" in reference to one of these leviathan Covenant craft, it may be a reference to the first Star Wars film, where a pilot exclaims the same utterance upon witnessing the vast size of the Death Star, a vast Imperial superweapon.

GalleryEdit

AppearancesEdit

SourcesEdit


Covenant Starship Classifications
Ground support aircraft Banshee - Vampire
Starfighters Seraph-class starfighter - Tarasque-class heavy fighter - Gigas-class fighter-bomber - Banshee-class interceptor
Dropships Spirit - "T-44" Phantom - "T-52" Phantom - Covenant boarding craft - Phantom Gunboat - Lich
Support starships DAV-class light corvette - Agricultural support ship
Light capital warships SDV-class heavy corvette - Frigate - CAR-class - Destroyer - CPV-class - RPV-class
Cruisers Cruiser - CRS-class - CCS-class - Reverence-class - RCS-class - ORS-class - Battleship - Supercruiser
Carriers DDS-class carrier - CAS-class assault carrier - CSO-class supercarrier
Space stations High Charity - Unyielding Hierophant
Miscellaneous Covenant Tug
[SOURCE] - [EDIT]

Start a Discussion Discussions about CAS-class assault carrier

  • Assault carrier

    3 messages
    • I had know Idea. That would make sense due to the size comparasons between the Shadow of Intent and Forward unto Dawn. Cool
    • assault carriers are the most badass ships of the halo universe I wanted to fight aboard one of them since halo 2.I miss those old days
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