Recent changes Random page
GAMING
Gaming
 
WoWWiki
Diablo Wiki
Fallout-The Vault
Grand Theft Wiki
Halopedia
StarCraft Wiki
FFXIclopedia
Resident Evil Wiki
See more...

Blood Gulch (Level)

From Halopedia, the Halo Wiki

Jump to: navigation, search
4.89
(56 votes)
Blood Gulch
Game
Game

Halo: Combat Evolved

Features
Location

Installation 04

Terrain

Desert/Canyon

Details
Weapons on Map
Vehicles on map
Power-ups on map
Preferred Gametypes
Recommended Number of Players
  • 4-16
  [Source]


The Quick and the Dead


Blood Gulch is a multiplayer level in Halo: Combat Evolved and Halo Trial. It is set in a canyon with two bases and an open field. The level supports vehicles and is recommended for 4-16 players. Its simplicity and size have contributed much to its popularity. Blood Gulch was remade as Coagulation for Halo 2, and served as a major inspiration for Valhalla in Halo 3. It was also remade as a multiplayer map in Halo Wars.

Contents

[edit] Layout

Map of the Level

Blood Gulch's layout is quite simplistic; it is set in a vast canyon, with two bases, a huge open field with hills and ditches, and caves and cliffs along the rock walls. In addition, there are Teleporters located on each base's roof; each will transport players to the center field. Blue Team has the advantage of utilizing a ledge near Red Base which is an ideal spot for sniping while Red Team has the advantage of surprising the Blue Team via tunnel access located on the side of the map.

[edit] Strategies

  • Once you get better at sniping, try sniping on the large hill next to the red team's teleporter in the middle of the map.
  • The Banshee (Halo PC only) can kill very effectively in three ways (Fuel Rod Cannon, Plasma Cannons and ram), but many players despise people that attempt the latter.
  • Driving a Warthog into the base and remaining on the Warthogs turret is a sound defense strategy, however this will leave you vulnerable to enemy fire.
  • Having a pair of Warthogs with three players on board, with a Rocket Launcher in the passenger seat, can be used in two ways. Have both Warthogs go through the cave systems to the left of the Blue base, taking care not to be hit by a grenade by any hostile infantry in the caves. The first Warthog should drive down, with a second Warthog above supporting it by bombarding the base. Drop off the side rider/gunner and drive in circles to avoid being bombed or sniped while the carrier is getting the flag. A Ghost can be used instead of the Warthog. One or two Spartans should accompany a Warthog to the base on foot. The Warthog will then circle the enemy base while one Spartan gets the flag. The Spartan and his gunner will then get in a Warthog and go up the cliff or simply go in a straight line back to the base.
  • If you're on your own, a simple "run in, grab the flag and get in a warthog" strategy is quite effective if the enemy is engaged in combat. However, if you are noticed and the enemy has vehicles, the other tactics may be less risky. This tactic is not recommended for the Scorpion, due to its slow speed, and is best used with a Ghost, Warthog or Banshee (Halo PC only). If you are doing this with a Warthog, you can just drive the hog into the entrance, grab the flag, and drive back, while the other team has to go through the other entrance to get you.
  • Have a teammate to drive around the enemy base while you exit out of the passenger seat of a warthog. While your teammates cause mischief around the enemies, you could grab the flag and then escape while your other enemies are distracted. A very effective plan when you are you are using two full warthogs.
  • In sniper games you can camp by the blue base teleporter behind the pointed rock on the cliff or at red base teleporter behind the hill. This allows views of both bases and teleporters. If the enemy flag carrier comes through you can kill him/her easily.

[edit] Remake

The Halo Wars remake of the Blood Gulch map.
Main articles: Coagulation and Halo Wars' Blood Gulch

Blood Gulch was remade into Coagulation for Halo 2, with the bases excavated to provide more room, as well as a number of other minor differences, but still very much the original map. Coagulation was, in turn, reworked into Valhalla for Halo 3, featuring a similar size and layout, but with dramatic changes in the terrain and the base structures. Standoff has been called another Blood Gulch successor, given its similar terrain, but features a different layout. Blood Gulch is a popular request for another Halo 3 remake, though Bungie have stated repeatedly that because Valhalla is its successor there are no plans for such a remake. Blood Gulch was included in Halo Wars, and is somewhat accurate to the original though it lacks the caves.

[edit] Trivia

  • The map is one of the most well known and fan favorite maps from the entire Halo Universe.


The Levels of the Halo Series
Halo: Combat Evolved Campaign Pillar of Autumn | Halo | The Truth and Reconciliation | The Silent Cartographer | Assault on the Control Room | 343 Guilty Spark | The Library | Two Betrayals | Keyes | The Maw
Halo: Combat Evolved Multiplayer Battle Creek | Blood Gulch | Boarding Action | Chill Out | Chiron TL-34 | Damnation | Danger Canyon | Death Island | Derelict | Gephyrophobia | Hang 'Em High | Ice Fields | Infinity | Longest | Prisoner | Rat Race | Sidewinder | Timberland | Wizard
Halo 2 Campaign The Heretic | The Armory | Cairo Station | Outskirts | Metropolis | The Arbiter | The Oracle | Delta Halo | Regret | Sacred Icon | Quarantine Zone | Gravemind | Uprising | High Charity | The Great Journey
Halo 2 Multiplayer Ascension | Backwash | Beaver Creek | Burial Mounds | Coagulation | Colossus | Containment | Desolation | District | Elongation | Foundation | Gemini | Headlong | Ivory Tower | Lockout | Midship | Relic | Sanctuary | Terminal | Tombstone | Turf | Uplift | Warlock | Waterworks | Zanzibar
Halo 3 Campaign Arrival | Sierra 117 | Crow's Nest | Tsavo Highway | The Storm | Floodgate | The Ark | The Covenant | Cortana | Halo
Halo 3 Multiplayer Assembly | Avalanche | Blackout | Citadel | Cold Storage | Construct | Epitaph (Epilogue) | Foundry | Ghost Town | Guardian | Heretic | High Ground | Isolation | Last Resort | Longshore | Narrows | Orbital | Rat's Nest | Sandbox | Sandtrap (Sand Tarp) | Snowbound (Boundless) | Standoff | The Pit (Pit Stop) | Valhalla
Halo Wars Campaign Alpha Base | Relic Approach | Relic Interior | Arcadia City | Arcadia Outskirts | Dome of Light | Scarab | Anders' Signal | The Flood | Shield World | Cleansing | Repairs | Beachhead | Reactor | Escape
Halo Wars Multiplayer Chasms | Blood Gulch | Pirth Outskirts | Release | Tundra | Beasley's Plateau | Crevice | The Docks | Labyrinth | Repository | Terminal Moraine | Exile | Fort Deen | Frozen Valley
Halo 3: ODST Campaign Mombasa Streets | ONI Alpha Site
Halo 3: ODST Firefight Security Zone | Crater (Night) | Unnamed Firefight Map | Chasm Ten
Halo - Interactive Strategy Game Campaign

Jericho VII | Defense of Castle Base | The Hidden Artifact of Reach

[source]
Did you know you can edit this page?